119 citations
3 papers
cs.CV2022★ 68 cited
UmeTrack: Unified multi-view end-to-end hand tracking for VR
Shangchen Han, Po-chen Wu, Yubo Zhang +13
Real-time tracking of 3D hand pose in world space is a challenging problem and plays an important role in VR interaction. Existing work in this space are limited to either producin…
cs.CV2022★ 119 cited
QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatars
Alexander Winkler, Jungdam Won, Yuting Ye
Real-time tracking of human body motion is crucial for interactive and immersive experiences in AR/VR. However, very limited sensor data about the body is available from standalone…
cs.GR2022★ 2 cited
A Learned Radiance-Field Representation for Complex Luminaires
Jorge Condor, Adrián Jarabo
We propose an efficient method for rendering complex luminaires using a high-quality octree-based representation of the luminaire emission. Complex luminaires are a particularly ch…