148 citations
Counting papers with at most 25 authors, so collaboration author lists do not stand in for the people here.
- Carnegie Mellon UniversityUS9 papers
- Ben-Gurion University of the NegevIL5 papers
- Centre National de la Recherche ScientifiqueFR5 papers
- ETH ZurichCH5 papers
- University of TorontoCA4 papers
- Chalmers University of TechnologySE3 papers
- Tsinghua UniversityCN3 papers
- University of Hong KongHK3 papers
- University of Illinois Urbana-ChampaignUS3 papers
- Aalto UniversityFI2 papers
- Adobe Systems (United States)US2 papers
- Columbia UniversityUS2 papers
11 papers · 1 filter
STyMo: Fast and Controllable Few-Shot Motion Style Transfer
Jose Luis Ponton, Alexander Winkler, Ladislav Kavan +2
Supporting a wide variety of motion styles is critical for creating diverse virtual characters, but current methods either require large stylized datasets or pre-trained models tha…
Physics-Based Simulation of Contact-Induced Facial Wrinkling
Juan Sebastian Montes Maestre, Ladislav Kavan, Edmond Boyer +3
Facial skin dynamics are inherently challenging to simulate due to a combination of geometric, material, and anatomical complexities. Human skin is a nonlinear layered material wit…
High-Performance Real-Time Implicit Strand-Based Hair Rendering via Software Rasterization
Lukas Lipp, Adrian Jarabo, Michael Wimmer +1
In this work we propose an efficient deferred software rasterization pipeline for real-time rendering of strand-based hair using hair meshes. Hair plays a crucial role in creating…
HyperBones: Realtime Bone-driven Neural Garment Simulation with Hypernetwork Conditioning
Astitva Srivastava, Hsiao-Yu Chen, Ryan Goldade +8
Recent advances in cloth simulation have led to accurate garment physics, but the methods are computationally expensive for real-time applications. In contrast, Linear Blend Skinni…
FRESCO: Benchmarking and Optimizing Re-rankers for Evolving Semantic Conflict in Retrieval-Augmented Generation
Sohyun An, Hayeon Lee, Shuibenyang Yuan +4
Retrieval-Augmented Generation (RAG) is a key approach to mitigating the temporal staleness of large language models (LLMs) by grounding responses in up-to-date evidence. Within th…
Cycle-Consistent Search: Question Reconstructability as a Proxy Reward for Search Agent Training
Sohyun An, Shuibenyang Yuan, Hayeon Lee +2
Reinforcement Learning (RL) has shown strong potential for optimizing search agents in complex information retrieval tasks. However, existing approaches predominantly rely on gold…
Enhancing Eye Feature Estimation from Event Data Streams through Adaptive Inference State Space Modeling
Viet Dung Nguyen, Mobina Ghorbaninejad, Chengyi Ma +5
Eye feature extraction from event-based data streams can be performed efficiently and with low energy consumption, offering great utility to real-world eye tracking pipelines. Howe…
Perceptual Requirements for Low-Latency Head-Mounted Displays
Eric Penner, Josephine D'Angelo, Clinton Smith +3
End-to-end (e2e) latency in head-mounted displays (HMD) is the time delay between a physical change in the world (e.g., a user's head movement) and the moment the display updates t…
Spectrogram features for audio and speech analysis
Ian McLoughlin, Lam Pham, Yan Song +7
Spectrogram-based representations have grown to dominate the feature space for deep learning audio analysis systems, and are often adopted for speech analysis also. Initially, the…
Gazeify Then Voiceify: Physical Object Referencing Through Gaze and Voice Interaction with Displayless Smart Glasses
Zheng Zhang, Mengjie Yu, Tianyi Wang +6
Smart glasses enhance interactions with the environment by using head-mounted cameras to observe the user's viewpoint, but lack the visual feedback used for common interactions. We…
REFA: Real-time Egocentric Facial Animations for Virtual Reality
Qiang Zhang, Tong Xiao, Haroun Habeeb +19
We present a novel system for real-time tracking of facial expressions using egocentric views captured from a set of infrared cameras embedded in a virtual reality (VR) headset. Ou…