1.1k citations · 4.6k across the 76 of their papers we have counts for
93 papers
2D Gaussian Splatting for Geometrically Accurate Radiance Fields
Binbin Huang, Zehao Yu, Anpei Chen +2
3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However…
MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
Yuedong Chen, Haofei Xu, Chuanxia Zheng +5
We introduce MVSplat, an efficient model that, given sparse multi-view images as input, predicts clean feed-forward 3D Gaussians. To accurately localize the Gaussian centers, we bu…
NeLF-Pro: Neural Light Field Probes for Multi-Scale Novel View Synthesis
Zinuo You, Andreas Geiger, Anpei Chen
We present NeLF-Pro, a novel representation to model and reconstruct light fields in diverse natural scenes that vary in extent and spatial granularity. In contrast to previous fas…
MuRF: Multi-Baseline Radiance Fields
Haofei Xu, Anpei Chen, Yuedong Chen +5
We present Multi-Baseline Radiance Fields (MuRF), a general feed-forward approach to solving sparse view synthesis under multiple different baseline settings (small and large basel…
GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs
Gege Gao, Weiyang Liu, Anpei Chen +2
As pretrained text-to-image diffusion models become increasingly powerful, recent efforts have been made to distill knowledge from these text-to-image pretrained models for optimiz…
Mip-Splatting: Alias-free 3D Gaussian Splatting
Zehao Yu, Anpei Chen, Binbin Huang +2
Recently, 3D Gaussian Splatting has demonstrated impressive novel view synthesis results, reaching high fidelity and efficiency. However, strong artifacts can be observed when chan…