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cs.CV2024
2D Gaussian Splatting for Geometrically Accurate Radiance Fields
Binbin Huang, Zehao Yu, Anpei Chen +2
3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However…
cs.CV2024
MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
Yuedong Chen, Haofei Xu, Chuanxia Zheng +5
We introduce MVSplat, an efficient model that, given sparse multi-view images as input, predicts clean feed-forward 3D Gaussians. To accurately localize the Gaussian centers, we bu…