GPU-based optical simulation of the DARWIN detector
arXiv:2203.14354 · doi:10.1088/1748-0221/17/07/P07018
Abstract
Understanding propagation of scintillation light is critical for maximizing the discovery potential of next-generation liquid xenon detectors that use dual-phase time projection chamber technology. This work describes a detailed optical simulation of the DARWIN detector implemented using Chroma, a GPU-based photon tracking framework. To evaluate the framework and to explore ways of maximizing efficiency and minimizing the time of light collection, we simulate several variations of the conventional detector design. Results of these selected studies are presented. More generally, we conclude that the approach used in this work allows one to investigate alternative designs faster and in more detail than using conventional Geant4 optical simulations, making it an attractive tool to guide the development of the ultimate liquid xenon observatory.
Updated to address the referees' comments, add few more authors. Journal reference added
References in corpus (13)
- Results from a search for dark matter in the complete LUX exposure
- DARWIN: towards the ultimate dark matter detector
- The LUX-ZEPLIN (LZ) Experiment
- A Next-Generation Liquid Xenon Observatory for Dark Matter and Neutrino Physics
- First observation of two-neutrino double electron capture in Xe with XENON1T
- Performance of the Hamamatsu R11410 Photomultiplier Tube in cryogenic Xenon Environments
- Measurements of proportional scintillation and electron multiplication in liquid xenon using thin wires
- Measurement of the absolute reflectance of polytetrafluoroethylene (PTFE) immersed in liquid xenon
- Liquid-phase purification for multi-tonne xenon detectors
- Reflectivity and PDE of VUV4 Hamamatsu SiPMs in Liquid Xenon
- Prospects of charge signal analyses in liquid xenon TPCs with proportional scintillation in the liquid phase
- Performance of a Radial Time Projection Chamber with Electroluminescence in Liquid Xenon
- Scintillation decay-time constants for alpha particles and electrons in liquid xenon
Cited by in corpus (5)
- The XLZD Design Book: Towards the Next-Generation Liquid Xenon Observatory for Dark Matter and Neutrino Physics
- Generative Adversarial Networks for Scintillation Signal Simulation in EXO-200
- Performance of an Optical TPC Geant4 Simulation with Opticks GPU-Accelerated Photon Propagation
- Design Challenges for a Future Liquid Xenon Observatory
- Validation of the VUV-reflective coating for next-generation liquid xenon detectors