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20082024
most citedEfficient Optical flow and Stereo Vision for Velocity Estimation and Obstacle Avoidance on an Autonomous Pocket Drone

180 citations · 1.5k across the 49 of their papers we have counts for

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Showing 2020Show all

6 papers · 1 filter

cs.AI2020

Game Plan: What AI can do for Football, and What Football can do for AI

Karl Tuyls, Shayegan Omidshafiei, Paul Muller +33

The rapid progress in artificial intelligence (AI) and machine learning has opened unprecedented analytics possibilities in various team and individual sports, including baseball,…

cs.AI2020★ 8 cited

The Advantage Regret-Matching Actor-Critic

Audrūnas Gruslys, Marc Lanctot, Rémi Munos +10

Regret minimization has played a key role in online learning, equilibrium computation in games, and reinforcement learning (RL). In this paper, we describe a general model-free RL…

cs.AI2020★ 22 cited

Navigating the Landscape of Multiplayer Games

Shayegan Omidshafiei, Karl Tuyls, Wojciech M. Czarnecki +9

Multiplayer games have long been used as testbeds in artificial intelligence research, aptly referred to as the Drosophila of artificial intelligence. Traditionally, researchers ha…

cs.LG2020★ 10 cited

Real World Games Look Like Spinning Tops

Wojciech Marian Czarnecki, Gauthier Gidel, Brendan Tracey +4

This paper investigates the geometrical properties of real world games (e.g. Tic-Tac-Toe, Go, StarCraft II). We hypothesise that their geometrical structure resemble a spinning top…

cs.CV2020★ 5 cited

The Automated Inspection of Opaque Liquid Vaccines

Gregory Palmer, Benjamin Schnieders, Rahul Savani +3

In the pharmaceutical industry the screening of opaque vaccines containing suspensions is currently a manual task carried out by trained human visual inspectors. We show that deep…

cs.GT2020★ 16 cited

From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization

Julien Perolat, Remi Munos, Jean-Baptiste Lespiau +10

In this paper we investigate the Follow the Regularized Leader dynamics in sequential imperfect information games (IIG). We generalize existing results of Poincaré recurrence from…