activity
20232026
most citedGlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAM

6 citations · 10 across the 7 of their papers we have counts for

collaborators

8 papers

cs.CV2026

BA-T: An Iterative Transformer for Two-View Bundle Adjustment

Ganlin Zhang, Weirong Chen, Daniel Cremers +1

Feed-forward models for 3D reconstruction have achieved strong performance using deep cross-view attention to exchange information across images. However, these approaches often de…

cs.CV2026

NOVA3R: Non-pixel-aligned Visual Transformer for Amodal 3D Reconstruction

Weirong Chen, Chuanxia Zheng, Ganlin Zhang +2

We present NOVA3R, an effective approach for non-pixel-aligned 3D reconstruction from a set of unposed images in a feed-forward manner. Unlike pixel-aligned methods that tie geomet…

cs.CV2026

Flow4R: Unifying 4D Reconstruction and Tracking with Scene Flow

Shenhan Qian, Ganlin Zhang, Shangzhe Wu +1

Reconstructing and tracking dynamic 3D scenes is a fundamental challenge in computer vision. Existing methods typically decouple geometry from motion: static multi-view reconstruct…

cs.CV2025

ViSTA-SLAM: Visual SLAM with Symmetric Two-view Association

Ganlin Zhang, Shenhan Qian, Xi Wang +1

We present ViSTA-SLAM as a real-time monocular visual SLAM system that operates without requiring camera intrinsics, making it broadly applicable across diverse camera setups. At i…

cs.CV2025

Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction

Weirong Chen, Ganlin Zhang, Felix Wimbauer +4

Traditional SLAM systems, which rely on bundle adjustment, struggle with highly dynamic scenes commonly found in casual videos. Such videos entangle the motion of dynamic elements,…

cs.CV2024★ 3 cited

Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians

Erik Sandström, Keisuke Tateno, Michael Oechsle +4

3D Gaussian Splatting has emerged as a powerful representation of geometry and appearance for RGB-only dense Simultaneous Localization and Mapping (SLAM), as it provides a compact…

cs.CV2024★ 6 cited

GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAM

Ganlin Zhang, Erik Sandström, Youmin Zhang +3

Recent advancements in RGB-only dense Simultaneous Localization and Mapping (SLAM) have predominantly utilized grid-based neural implicit encodings and/or struggle to efficiently r…

cs.RO2023★ 1 cited

EgoSpot:Egocentric Multimodal Control for Hands-Free Mobile Manipulation

Ganlin Zhang, Deheng Zhang, Longteng Duan +5

We propose a novel hands-free control framework for the Boston Dynamics Spot robot using the Microsoft HoloLens 2 mixed-reality headset. Enabling accessible robot control is critic…