activity
20212026
most citedJGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics

7 citations · 35 across the 31 of their papers we have counts for

collaborators

34 papers

cs.NI2026

Coarse-Grained Predictive Resource Allocation Framework enabling In-Premise XR Collaborations

Sourav Mondal, Elaine Wong

Immersive extended reality (XR) applications are key enablers of human-centric connectivity in next-generation networks. However, meeting their high-throughput, ultra-low-latency,…

cs.AI2026

WorldAgent: Verification-Guided Agentic Physical World Construction

Caoliwen Wang, Mengdi Wang, Yige Chen +13

Constructing complex physical worlds from language requires coordinating extensive 3D environments, detailed structures and objects at different spatial scales, and interacting phy…

cs.GR2026

Projective Affine Body Dynamics for Multibody Systems

Zimeng Ye, Xiaowei He, Yuzhong Guo +3

Multibody systems have widespread applications in diverse fields such as robotics, entertainment, and animation. Their capability to model and simulate intricate interactions among…

cs.GR2026

Differentiate the Solver, Not the Equation: Reverse-Sweep Adjoints for Block Implicit Simulation

Lei Shu, Ying Jiang, Kui Wu +3

Differentiable simulation is a key component in learning, control, and inverse problems, where gradients through nonlinear implicit solvers are required. Existing approaches either…

cs.GR2026

Curly Hair Simulation using Curly Finite Elements

Xinming Pei, Zhendong Wang, Lei Lan +3

Realistic simulation of curly hair is challenging due to the tight coupling between macroscopic strand deformation and high-frequency geometric details such as waves and helices. I…

cs.RO2026

TacCoRL: Integrating Tactile Feedback into VLA via Simulation

Siyu Ma, Yuqi Liang, Chang Yu +5

Vision-language-action (VLA) models provide strong visual, language, and action priors for robot manipulation, but visual observations alone often miss the local contact state requ…

math.OC2026

Stochastic Mean-Field LQ Stackelberg Differential Games with Random Coefficients: Theory and a Deep FBSDE Picard Solver

Ying Yang, Jie Xiong, Zhouyu Wang

This paper studies a stochastic mean-field linear-quadratic Stackelberg differential game with random coefficients. The interaction between mean-field terms and random coefficients…

cs.GR2026

WorldParticle: Unified World Simulation of Lagrangian Particle Dynamics via Transformer

Caoliwen Wang, Minghao Guo, Siyuan Chen +13

A unified simulator that can model diverse physical phenomena without solver-specific redesign is a long-standing goal across simulation science. We present a learning-based partic…

cs.GR2026

Distributed Affine Body Dynamics with Adaptive Consensus

Jiafeng Liu, Wenhui Zhou, Xinming Pei +5

Affine Body Dynamics (ABD) within the Incremental Potential Contact (IPC) framework provides accurate simulation of extremely stiff solids exhibiting near-rigid behavior, with stri…

cond-mat.stat-mech2026

Nonequilibrium Theory for Molecular Machine Design

Ying-Jen Yang, Ken A. Dill

Modeling the dynamical flows on networks of biomolecular machines often entails computing node populations and edge fluxes with Master Equations and correlating machine performance…

cs.GR2026

Learn2Fold: Structured Origami Generation with World Model Planning

Yanjia Huang, Yunuo Chen, Ying Jiang +4

The ability to transform a flat sheet into a complex three-dimensional structure is a fundamental test of physical intelligence. Unlike cloth manipulation, origami is governed by s…

cs.CV2026

DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images

Zeng Tao, Ying Jiang, Yunuo Chen +7

Recent advances in garment pattern generation have shown promising progress. However, existing feed-forward methods struggle with diverse poses and viewpoints, while optimization-b…

cs.GR2025

AnimaMimic: Imitating 3D Animation from Video Priors

Tianyi Xie, Yunuo Chen, Yaowei Guo +5

Creating realistic 3D animation remains a time-consuming and expertise-dependent process, requiring manual rigging, keyframing, and fine-tuning of complex motions. Meanwhile, video…

cs.CV2025

SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledge

Yumeng He, Ying Jiang, Jiayin Lu +2

Articulated 3D objects are critical for embodied AI, robotics, and interactive scene understanding, yet creating simulation-ready assets remains labor-intensive and requires expert…

cs.CV2025

Birth of a Painting: Differentiable Brushstroke Reconstruction

Ying Jiang, Jiayin Lu, Yunuo Chen +4

Painting embodies a unique form of visual storytelling, where the creation process is as significant as the final artwork. Although recent advances in generative models have enable…

cs.GR2025★ 7 cited

JGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics

Lei Lan, Zixuan Lu, Chun Yuan +5

In parallel simulation, convergence and parallelism are often seen as inherently conflicting objectives. Improved parallelism typically entails lighter local computation and weaker…

cs.GR2025

Penetration-free Solid-Fluid Interaction on Shells and Rods

Yuchen Sun, Jinyuan Liu, Yin Yang +3

We introduce a novel approach to simulate the interaction between fluids and thin elastic solids without any penetration. Our approach is centered around an optimization system aug…

cs.RO2025

GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid Coupled Grasping

Siyu Ma, Wenxin Du, Chang Yu +7

Grasping is fundamental to robotic manipulation, and recent advances in large-scale grasping datasets have provided essential training data and evaluation benchmarks, accelerating…

cs.CV2025

Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics

Xuan Li, Chang Yu, Wenxin Du +5

Recent advances in large models have significantly advanced image-to-3D reconstruction. However, the generated models are often fused into a single piece, limiting their applicabil…

cs.CV2024

PhysMotion: Physics-Grounded Dynamics From a Single Image

Xiyang Tan, Ying Jiang, Xuan Li +4

We introduce PhysMotion, a novel framework that leverages principled physics-based simulations to guide intermediate 3D representations generated from a single image and input cond…

cs.CV2024★ 1 cited

GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details

Boqian Li, Xuan Li, Ying Jiang +5

Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-base…

cs.LG2024★ 2 cited

Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication

Yunuo Chen, Tianyi Xie, Zeshun Zong +5

Existing diffusion-based text-to-3D generation methods primarily focus on producing visually realistic shapes and appearances, often neglecting the physical constraints necessary f…

cs.GR2024

Volumetric Homogenization for Knitwear Simulation

Chun Yuan, Haoyang Shi, Lei Lan +6

This paper presents volumetric homogenization, a spatially varying homogenization scheme for knitwear simulation. We are motivated by the observation that macro-scale fabric dynami…

cs.GR2024★ 5 cited

XPBI: Position-Based Dynamics with Smoothing Kernels Handles Continuum Inelasticity

Chang Yu, Xuan Li, Lei Lan +2

PBD and its extension, XPBD, have been predominantly applied to compliant constrained elastodynamics, with their potential in finite strain (visco-) elastoplasticity remaining unde…