collaborators

13 papers

cs.HC2026

Foresee: Making Procedural Futures Tangible through Generative Previews

Yusi Sun, Ying Jiang, Jiayin Lu +4

Procedural guidance can show users how to act without explaining what an action enables later. We present Foresee, an interface combining next-step guidance with consequence previe…

cs.RO2026

Skill2Real: Agentic Skill Learning for Zero-Shot Sim-to-Real Robot Manipulation

Xincheng He, Siyu Ma, Chang Yu +5

Transferring robotic skills from simulation to reality requires task knowledge that remains usable across differences in perception, dynamics, and embodiment. We introduce Skill2Re…

cs.RO2026

ArticulateArena: A Metric for Articulated Kinematics

Yumeng He, Yongfei She, Huanyu Chen +6

Modern methods reconstruct or generate simulation-ready articulated objects, predicting not only their geometry but also how their parts are connected and allowed to move. Evaluati…

cs.RO2026

RoboEdit: Turning Human Manipulation Videos into Scalable Robot Experience

Yaowei Guo, Zeng Tao, Yuxin Jiang +7

Collecting robot hand-object interaction data is costly and embodiment-specific, yet abundant human-object videos remain unusable for robot training. We present RoboEdit, a human-t…

cs.RO2026

MemoryVAM: Integrating Memory into Video Action Model for Robot Manipulation

Yuxin Jiang, Chang Yu, Yunuo Chen +4

Video-world-model policies learn action-relevant representations by predicting future observations. However, they condition on only a short observation window, which renders long-h…

cs.RO2026

Sparse2Act: Learning Action-Aligned Sparse 3D Representations for Cross-Domain Robot Manipulation

Yu Guo, Chang Yu, Siyu Ma +4

Explicit 3D representations are attractive for manipulation because they expose object shape, workspace geometry, and robot-object relations in metric coordinates. However, sparse…

cs.CV2026

Fishbone: From One 3D Asset to a Million Controllable Edits

Yumeng He, Xiaoying Wang, Peihao Li +7

Large-scale controllable 3D assets are critical for computer graphics, embodied AI, robotics, and interactive content creation, yet creating diverse 3D assets remains challenging d…

stat.ML2026

Gradient Descent with Projection Finds Over-Parameterized Neural Networks for Learning Low-Degree Polynomials with Nearly Minimax Optimal Rate

Yingzhen Yang, Ping Li

We study the problem of learning a low-degree spherical polynomial of degree defined on the unit sphere in $\RR^d$ by training an over-parameterized two-layer ne…

cs.CV2026

SeeClear: Reliable Transparent Object Depth Estimation via Generative Opacification

Xiaoying Wang, Yumeng He, Jingkai Shi +4

Monocular depth estimation remains challenging for transparent objects, where refraction and transmission are difficult to model and break the appearance assumptions used by depth…

cs.GR2026

M-ABD: Scalable, Efficient, and Robust Multi-Affine-Body Dynamics

Zhiyong He, Dewen Guo, Minghao Guo +6

Simulating large-scale articulated assemblies poses a significant challenge due to the numerical stiffness and geometric complexity of jointed structures. Conventional rigid body s…

cs.GR2026

MPM Lite: Linear Kernels and Integration without Particles

Xiang Feng, Yunuo Chen, Chang Yu +6

In this paper, we introduce MPM Lite, a new hybrid Lagrangian/Eulerian method that eliminates the need for particle-based quadrature at solve time. Standard MPM practices suffer fr…

cs.CG2025

VoroLight: Learning Voronoi Surface Meshes via Sphere Intersection

Jiayin Lu, Ying Jiang, Yumeng He +2

Voronoi diagrams naturally produce convex, watertight, and topologically consistent cells, making them an appealing representation for 3D shape reconstruction. However, standard di…

cs.RO2025

Right-Side-Out: Learning Zero-Shot Sim-to-Real Garment Reversal

Chang Yu, Siyu Ma, Wenxin Du +9

Turning garments right-side out is a challenging manipulation task: it is highly dynamic, entails rapid contact changes, and is subject to severe visual occlusion. We introduce Rig…