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20212026
most citedJGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics

7 citations · 35 across the 31 of their papers we have counts for

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15 papers · 1 filter

cs.GR2026

Projective Affine Body Dynamics for Multibody Systems

Zimeng Ye, Xiaowei He, Yuzhong Guo +3

Multibody systems have widespread applications in diverse fields such as robotics, entertainment, and animation. Their capability to model and simulate intricate interactions among…

cs.GR2026

Differentiate the Solver, Not the Equation: Reverse-Sweep Adjoints for Block Implicit Simulation

Lei Shu, Ying Jiang, Kui Wu +3

Differentiable simulation is a key component in learning, control, and inverse problems, where gradients through nonlinear implicit solvers are required. Existing approaches either…

cs.GR2026

Curly Hair Simulation using Curly Finite Elements

Xinming Pei, Zhendong Wang, Lei Lan +3

Realistic simulation of curly hair is challenging due to the tight coupling between macroscopic strand deformation and high-frequency geometric details such as waves and helices. I…

cs.GR2026

WorldParticle: Unified World Simulation of Lagrangian Particle Dynamics via Transformer

Caoliwen Wang, Minghao Guo, Siyuan Chen +13

A unified simulator that can model diverse physical phenomena without solver-specific redesign is a long-standing goal across simulation science. We present a learning-based partic…

cs.GR2026

Distributed Affine Body Dynamics with Adaptive Consensus

Jiafeng Liu, Wenhui Zhou, Xinming Pei +5

Affine Body Dynamics (ABD) within the Incremental Potential Contact (IPC) framework provides accurate simulation of extremely stiff solids exhibiting near-rigid behavior, with stri…

cs.GR2026

Learn2Fold: Structured Origami Generation with World Model Planning

Yanjia Huang, Yunuo Chen, Ying Jiang +4

The ability to transform a flat sheet into a complex three-dimensional structure is a fundamental test of physical intelligence. Unlike cloth manipulation, origami is governed by s…

cs.GR2025

AnimaMimic: Imitating 3D Animation from Video Priors

Tianyi Xie, Yunuo Chen, Yaowei Guo +5

Creating realistic 3D animation remains a time-consuming and expertise-dependent process, requiring manual rigging, keyframing, and fine-tuning of complex motions. Meanwhile, video…

cs.GR2025★ 7 cited

JGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics

Lei Lan, Zixuan Lu, Chun Yuan +5

In parallel simulation, convergence and parallelism are often seen as inherently conflicting objectives. Improved parallelism typically entails lighter local computation and weaker…

cs.GR2025

Penetration-free Solid-Fluid Interaction on Shells and Rods

Yuchen Sun, Jinyuan Liu, Yin Yang +3

We introduce a novel approach to simulate the interaction between fluids and thin elastic solids without any penetration. Our approach is centered around an optimization system aug…

cs.GR2024

Volumetric Homogenization for Knitwear Simulation

Chun Yuan, Haoyang Shi, Lei Lan +6

This paper presents volumetric homogenization, a spatially varying homogenization scheme for knitwear simulation. We are motivated by the observation that macro-scale fabric dynami…

cs.GR2024★ 5 cited

XPBI: Position-Based Dynamics with Smoothing Kernels Handles Continuum Inelasticity

Chang Yu, Xuan Li, Lei Lan +2

PBD and its extension, XPBD, have been predominantly applied to compliant constrained elastodynamics, with their potential in finite strain (visco-) elastoplasticity remaining unde…

cs.GR2024★ 1 cited

Efficient GPU Cloth Simulation with Non-distance Barriers and Subspace Reuse

Lei Lan, Zixuan Lu, Jingyi Long +6

This paper pushes the performance of cloth simulation, making the simulation interactive even for high-resolution garment models while keeping every triangle untangled. The penetra…

cs.GR2023★ 5 cited

PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics

Tianyi Xie, Zeshun Zong, Yuxing Qiu +4

We introduce PhysGaussian, a new method that seamlessly integrates physically grounded Newtonian dynamics within 3D Gaussians to achieve high-quality novel motion synthesis. Employ…

cs.GR2023★ 1 cited

A Contact Proxy Splitting Method for Lagrangian Solid-Fluid Coupling

Tianyi Xie, Minchen Li, Yin Yang +1

We present a robust and efficient method for simulating Lagrangian solid-fluid coupling based on a new operator splitting strategy. We use variational formulations to approximate f…

cs.GR2022

Affine Body Dynamics: Fast, Stable & Intersection-free Simulation of Stiff Materials

Lei Lan, Danny M. Kaufman, Minchen Li +2

Simulating stiff materials in applications where deformations are either not significant or can safely be ignored is a pivotal task across fields. Rigid body modeling has thus long…