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20212026
most citedJGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics

7 citations · 35 across the 31 of their papers we have counts for

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Showing 2024Show all

7 papers · 1 filter

cs.CV2024

PhysMotion: Physics-Grounded Dynamics From a Single Image

Xiyang Tan, Ying Jiang, Xuan Li +4

We introduce PhysMotion, a novel framework that leverages principled physics-based simulations to guide intermediate 3D representations generated from a single image and input cond…

cs.CV2024★ 1 cited

GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details

Boqian Li, Xuan Li, Ying Jiang +5

Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-base…

cs.LG2024★ 2 cited

Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication

Yunuo Chen, Tianyi Xie, Zeshun Zong +5

Existing diffusion-based text-to-3D generation methods primarily focus on producing visually realistic shapes and appearances, often neglecting the physical constraints necessary f…

cs.GR2024

Volumetric Homogenization for Knitwear Simulation

Chun Yuan, Haoyang Shi, Lei Lan +6

This paper presents volumetric homogenization, a spatially varying homogenization scheme for knitwear simulation. We are motivated by the observation that macro-scale fabric dynami…

cs.GR2024★ 5 cited

XPBI: Position-Based Dynamics with Smoothing Kernels Handles Continuum Inelasticity

Chang Yu, Xuan Li, Lei Lan +2

PBD and its extension, XPBD, have been predominantly applied to compliant constrained elastodynamics, with their potential in finite strain (visco-) elastoplasticity remaining unde…

cs.GR2024★ 1 cited

Efficient GPU Cloth Simulation with Non-distance Barriers and Subspace Reuse

Lei Lan, Zixuan Lu, Jingyi Long +6

This paper pushes the performance of cloth simulation, making the simulation interactive even for high-resolution garment models while keeping every triangle untangled. The penetra…

cs.HC2024★ 2 cited

VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

Ying Jiang, Chang Yu, Tianyi Xie +8

As consumer Virtual Reality (VR) and Mixed Reality (MR) technologies gain momentum, there's a growing focus on the development of engagements with 3D virtual content. Unfortunately…