Monte Carlo radiative transfer with explicit absorption to simulate absorption, scattering, and stimulated emission
arXiv:2208.06137 · doi:10.1051/0004-6361/202244521
Abstract
Context: The Monte Carlo method is probably the most widely used approach to solve the radiative transfer problem, especially in a general 3D geometry. The physical processes of emission, absorption, and scattering are easily incorporated in the Monte Carlo framework. Net stimulated emission, or absorption with a negative cross section, does not fit this method, however. Aims: We explore alterations to the standard photon packet life cycle in Monte Carlo radiative transfer that allow the treatment of net stimulated emission without loss of generality or efficiency. Methods: We present the explicit absorption technique that allows net stimulated emission to be handled efficiently. It uses the scattering rather than the extinction optical depth along a photon packet's path to randomly select the next interaction location, and offers a separate, deterministic treatment of absorption. We implemented the technique in a special-purpose Monte Carlo code for a two-stream 1D radiative transfer problem and in the fully featured 3D code SKIRT, and we studied its overall performance using quantitative statistical tests. Results: Our special-purpose code is capable of recovering the analytical solutions to the two-stream problem in all regimes, including the one of strong net stimulated emission. The implementation in SKIRT is straightforward, as the explicit absorption technique easily combines with the variance reduction and acceleration techniques already incorporated. In general, explicit absorption tends to improve the efficiency of the Monte Carlo routine in the regime of net absorption. Conclusions: Explicit absorption allows the treatment of net stimulated emission in Monte Carlo radiative transfer, it interfaces smoothly with... (abridged)
arXiv comment14 pages, accepted for publication in A&A
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