DeepCap: Monocular Human Performance Capture Using Weak Supervision
arXiv:2003.08325
Abstract
Human performance capture is a highly important computer vision problem with many applications in movie production and virtual/augmented reality. Many previous performance capture approaches either required expensive multi-view setups or did not recover dense space-time coherent geometry with frame-to-frame correspondences. We propose a novel deep learning approach for monocular dense human performance capture. Our method is trained in a weakly supervised manner based on multi-view supervision completely removing the need for training data with 3D ground truth annotations. The network architecture is based on two separate networks that disentangle the task into a pose estimation and a non-rigid surface deformation step. Extensive qualitative and quantitative evaluations show that our approach outperforms the state of the art in terms of quality and robustness.
References in corpus (10)
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- Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-On
- Neural 3D Clothes Retargeting from a Single Image
- MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Video
- ChallenCap: Monocular 3D Capture of Challenging Human Performances using Multi-Modal References
- Birds of a Feather: Capturing Avian Shape Models from Images