76 citations · 168 across the 17 of their papers we have counts for
41 papers
GAN-Avatar: Controllable Personalized GAN-based Human Head Avatar
Berna Kabadayi, Wojciech Zielonka, Bharat Lal Bhatnagar +2
Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in…
COUCH: Towards Controllable Human-Chair Interactions
Xiaohan Zhang, Bharat Lal Bhatnagar, Vladimir Guzov +2
Humans interact with an object in many different ways by making contact at different locations, creating a highly complex motion space that can be difficult to learn, particularly…
Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation
Verica Lazova, Vladimir Guzov, Kyle Olszewski +2
We present a novel method for performing flexible, 3D-aware image content manipulation while enabling high-quality novel view synthesis. While NeRF-based approaches are effective f…
BEHAVE: Dataset and Method for Tracking Human Object Interactions
Bharat Lal Bhatnagar, Xianghui Xie, Ilya A. Petrov +3
Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior ana…
Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothing
Garvita Tiwari, Nikolaos Sarafianos, Tony Tung +1
We present Neural Generalized Implicit Functions(Neural-GIF), to animate people in clothing as a function of the body pose. Given a sequence of scans of a subject in various poses,…
NRST: Non-rigid Surface Tracking from Monocular Video
Marc Habermann, Weipeng Xu, Helge Rhodin +3
We propose an efficient method for non-rigid surface tracking from monocular RGB videos. Given a video and a template mesh, our algorithm sequentially registers the template non-ri…