265 citations · 785 across the 88 of their papers we have counts for
8 papers · 1 filter
NICP: Neural ICP for 3D Human Registration at Scale
Riccardo Marin, Enric Corona, Gerard Pons-Moll
Aligning a template to 3D human point clouds is a long-standing problem crucial for tasks like animation, reconstruction, and enabling supervised learning pipelines. Recent data-dr…
Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering
Kim Youwang, Tae-Hyun Oh, Gerard Pons-Moll
We present Paint-it, a text-driven high-fidelity texture map synthesis method for 3D meshes via neural re-parameterized texture optimization. Paint-it synthesizes texture maps from…
Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation
Xianghui Xie, Bharat Lal Bhatnagar, Jan Eric Lenssen +1
Reconstructing human-object interaction in 3D from a single RGB image is a challenging task and existing data driven methods do not generalize beyond the objects present in the car…
GAN-Avatar: Controllable Personalized GAN-based Human Head Avatar
Berna Kabadayi, Wojciech Zielonka, Bharat Lal Bhatnagar +2
Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in…
NSF: Neural Surface Fields for Human Modeling from Monocular Depth
Yuxuan Xue, Bharat Lal Bhatnagar, Riccardo Marin +4
Obtaining personalized 3D animatable avatars from a monocular camera has several real world applications in gaming, virtual try-on, animation, and VR/XR, etc. However, it is very c…
Object pop-up: Can we infer 3D objects and their poses from human interactions alone?
Ilya A. Petrov, Riccardo Marin, Julian Chibane +1
The intimate entanglement between objects affordances and human poses is of large interest, among others, for behavioural sciences, cognitive psychology, and Computer Vision commun…
Generating Continual Human Motion in Diverse 3D Scenes
Aymen Mir, Xavier Puig, Angjoo Kanazawa +1
We introduce a method to synthesize animator guided human motion across 3D scenes. Given a set of sparse (3 or 4) joint locations (such as the location of a person's hand and two f…
Visibility Aware Human-Object Interaction Tracking from Single RGB Camera
Xianghui Xie, Bharat Lal Bhatnagar, Gerard Pons-Moll
Capturing the interactions between humans and their environment in 3D is important for many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D human…