265 citations · 785 across the 88 of their papers we have counts for
9 papers · 1 filter
A Deeper Look into DeepCap
Marc Habermann, Weipeng Xu, Michael Zollhoefer +2
Human performance capture is a highly important computer vision problem with many applications in movie production and virtual/augmented reality. Many previous performance capture…
Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothing
Garvita Tiwari, Nikolaos Sarafianos, Tony Tung +1
We present Neural Generalized Implicit Functions(Neural-GIF), to animate people in clothing as a function of the body pose. Given a sequence of scans of a subject in various poses,…
NRST: Non-rigid Surface Tracking from Monocular Video
Marc Habermann, Weipeng Xu, Helge Rhodin +3
We propose an efficient method for non-rigid surface tracking from monocular RGB videos. Given a video and a template mesh, our algorithm sequentially registers the template non-ri…
Real-time Deep Dynamic Characters
Marc Habermann, Lingjie Liu, Weipeng Xu +3
We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view i…
Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenes
Julian Chibane, Aayush Bansal, Verica Lazova +1
Recent neural view synthesis methods have achieved impressive quality and realism, surpassing classical pipelines which rely on multi-view reconstruction. State-of-the-Art methods,…
SMPLicit: Topology-aware Generative Model for Clothed People
Enric Corona, Albert Pumarola, Guillem Alenyà +2
In this paper we introduce SMPLicit, a novel generative model to jointly represent body pose, shape and clothing geometry. In contrast to existing learning-based approaches that re…
Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors
Vladimir Guzov, Aymen Mir, Torsten Sattler +1
We introduce (HPS) Human POSEitioning System, a method to recover the full 3D pose of a human registered with a 3D scan of the surrounding environment using wearable sensors. Using…
Learning Speech-driven 3D Conversational Gestures from Video
Ikhsanul Habibie, Weipeng Xu, Dushyant Mehta +5
We propose the first approach to automatically and jointly synthesize both the synchronous 3D conversational body and hand gestures, as well as 3D face and head animations, of a vi…
Adjoint Rigid Transform Network: Task-conditioned Alignment of 3D Shapes
Keyang Zhou, Bharat Lal Bhatnagar, Bernt Schiele +1
Most learning methods for 3D data (point clouds, meshes) suffer significant performance drops when the data is not carefully aligned to a canonical orientation. Aligning real world…