Video Based Reconstruction of 3D People Models
arXiv:1803.04758
Abstract
This paper describes how to obtain accurate 3D body models and texture of arbitrary people from a single, monocular video in which a person is moving. Based on a parametric body model, we present a robust processing pipeline achieving 3D model fits with 5mm accuracy also for clothed people. Our main contribution is a method to nonrigidly deform the silhouette cones corresponding to the dynamic human silhouettes, resulting in a visual hull in a common reference frame that enables surface reconstruction. This enables efficient estimation of a consensus 3D shape, texture and implanted animation skeleton based on a large number of frames. We present evaluation results for a number of test subjects and analyze overall performance. Requiring only a smartphone or webcam, our method enables everyone to create their own fully animatable digital double, e.g., for social VR applications or virtual try-on for online fashion shopping.
arXiv commentCVPR 2018 Spotlight, IEEE Conference on Computer Vision and Pattern Recognition 2018 (CVPR)
References in corpus (10)
- VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera
- Lifting from the Deep: Convolutional 3D Pose Estimation from a Single Image
- Convolutional Pose Machines
- Towards 3D Human Pose Estimation in the Wild: a Weakly-supervised Approach
- Compositional Human Pose Regression
- Estimation of Human Body Shape and Posture Under Clothing
- Unite the People: Closing the Loop Between 3D and 2D Human Representations
- Detailed, accurate, human shape estimation from clothed 3D scan sequences
- General Automatic Human Shape and Motion Capture Using Volumetric Contour Cues
- Model-based Outdoor Performance Capture
Cited by in corpus (11)
- DeepCap: Monocular Human Performance Capture Using Weak Supervision
- Detailed Human Avatars from Monocular Video
- Recovering and Simulating Pedestrians in the Wild
- Photo Wake-Up: 3D Character Animation from a Single Photo
- Recovering Geometric Information with Learned Texture Perturbations
- 3D Human Texture Estimation from a Single Image with Transformers
- Capture Dense: Markerless Motion Capture Meets Dense Pose Estimation
- Learning Parallel Dense Correspondence from Spatio-Temporal Descriptors for Efficient and Robust 4D Reconstruction
- Single-Shot Multi-Person 3D Pose Estimation From Monocular RGB
- Fashion is Taking Shape: Understanding Clothing Preference Based on Body Shape From Online Sources
- A Shape-Aware Retargeting Approach to Transfer Human Motion and Appearance in Monocular Videos