Fixation times in evolutionary games under weak selection
arXiv:0812.0851 · doi:10.1088/1367-2630/11/1/013012
Abstract
In evolutionary game dynamics, reproductive success increases with the performance in an evolutionary game. If strategy performs better than strategy , strategy will spread in the population. Under stochastic dynamics, a single mutant will sooner or later take over the entire population or go extinct. We analyze the mean exit times (or average fixation times) associated with this process. We show analytically that these times depend on the payoff matrix of the game in an amazingly simple way under weak selection, ie strong stochasticity: The payoff difference is a linear function of the number of individuals , . The unconditional mean exit time depends only on the constant term . Given that a single mutant takes over the population, the corresponding conditional mean exit time depends only on the density dependent term . We demonstrate this finding for two commonly applied microscopic evolutionary processes.
Forthcoming in New Journal of Physics
References in corpus (17)
- Evolutionary games on graphs
- Evolutionary prisoner's dilemma game on a square lattice
- Co-evolution of strategy and structure in complex networks with dynamical linking
- Phase transitions and volunteering in spatial public goods games
- Stochastic Dynamics of Invasion and Fixation
- Coevolutionary Dynamics: From Finite to Infinite Populations
- Coevolution of teaching activity promotes cooperation
- Fixation of strategies for an evolutionary game in finite populations
- Coexistence versus extinction in the stochastic cyclic Lotka-Volterra model
- Cyclic dominance and biodiversity in well-mixed populations
- Stochasticity and evolutionary stability
- Noise-guided evolution within cyclical interactions
- Matrix Games, Mixed Strategies, and Statistical Mechanics
- Nongaussian fluctuations arising from finite populations: Exact results for the evolutionary Moran process
- Anomalous finite-size effects in the Battle of the Sexes
- Drift reversal in asymmetric coevolutionary conflicts: Influence of microscopic processes and population size
- Discrete versus continuous models in evolutionary dynamics: from simple to simpler -- and even simpler -- models
Cited by in corpus (37)
- Coevolutionary games - a mini review
- Impact of aging on the evolution of cooperation in the spatial prisoner's dilemma game
- Emergence of multilevel selection in the prisoner's dilemma game on coevolving random networks
- Universality of weak selection
- Aspiration Dynamics of Multi-player Games in Finite Populations
- Imitating emotions instead of strategies in spatial games elevates social welfare
- Fixation in finite populations evolving in fluctuating environments
- Evolutionary Multiplayer Games
- Deterministic evolutionary game dynamics in finite populations
- Evolutionary dynamics, intrinsic noise and cycles of co-operation
- Evolutionary games on cycles with strong selection
- Evolutionary and Population Dynamics: A Coupled Approach
- The edge of neutral evolution in social dilemmas
- Stochastic slowdown in evolutionary processes
- Unfair and Anomalous Evolutionary Dynamics from Fluctuating Payoffs
- When the mean is not enough: Calculating fixation time distributions in birth-death processes
- Fixation, transient landscape and diffusion's dilemma in stochastic evolutionary game dynamics
- Fitness dependence of the fixation-time distribution for evolutionary dynamics on graphs
- Fixation in Evolutionary Games under Non-Vanishing Selection
- Large Fluctuations and Fixation in Evolutionary Games
- Evolutionary dynamics in finite populations with zealots
- Fixation in large populations: a continuous view of a discrete problem
- Evolution of Cooperation on Spatially Embedded Networks
- Evolutionary games with facilitators: When does selection favor cooperation?
- On the stochastic evolution of finite populations
- Effects of population growth on the success of invading mutants
- Learning to play public good games
- Fixation and escape times in stochastic game learning
- Stochastic evolution in populations of ideas
- Fixation probability and fixation time in structured populations
- The evolution of cooperation in the public goods game on the scale-free community networks under multiple strategy updating rules
- q-deformed evolutionary dynamics in simple matrix games
- Role of the effective payoff function in evolutionary game dynamics
- Fixation and Fluctuations in Two-Species Cooperation
- Fixation probabilities and hitting times under low levels of frequency-dependent selection
- The Role of Opportunistic Punishment in the Evolution of Cooperation: An application of stochastic dynamics to public good game
- Structured populations facilitate cooperation in policed Public Goods Games