469 citations
- Leipzig UniversityDE50 papers
- Technische Universität DresdenDE26 papers
- German Research Centre for Artificial IntelligenceDE16 papers
- Max Planck Institute for Mathematics in the SciencesDE9 papers
- Friedrich Schiller University JenaDE8 papers
- Leipzig University of Applied SciencesDE7 papers
- Bauhaus-Universität WeimarDE6 papers
- University of KasselDE6 papers
- University of TübingenDE6 papers
- Heidelberg UniversityDE5 papers
- Ludwig-Maximilians-Universität MünchenDE5 papers
- Max Planck Institute for MathematicsDE5 papers
Showing 2023 · cs.AIShow all
3 papers · 2 filters
cs.AI2023★ 4 cited
Nemo: First Glimpse of a New Rule Engine
Alex Ivliev, Stefan Ellmauthaler, Lukas Gerlach +4
This system demonstration presents Nemo, a new logic programming engine with a focus on reliability and performance. Nemo is built for data-centric analytic computations, modelled…
cs.AI2023★ 6 cited
Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games
Vanessa Volz, Boris Naujoks, Pascal Kerschke +1
The term Procedural Content Generation (PCG) refers to the (semi-)automatic generation of game content by algorithmic means, and its methods are becoming increasingly popular in ga…
cs.AI2023★ 82 cited
Construction of Knowledge Graphs: State and Challenges
Marvin Hofer, Daniel Obraczka, Alieh Saeedi +2
With knowledge graphs (KGs) at the center of numerous applications such as recommender systems and question answering, the need for generalized pipelines to construct and continuou…