4 citations
2 papers
cs.GR2020
Dynamic Facial Asset and Rig Generation from a Single Scan
Jiaman Li, Zhengfei Kuang, Yajie Zhao +3
The creation of high-fidelity computer-generated (CG) characters used in film and gaming requires intensive manual labor and a comprehensive set of facial assets to be captured wit…
cs.CV2020★ 4 cited
Learning Formation of Physically-Based Face Attributes
Ruilong Li, Karl Bladin, Yajie Zhao +8
Based on a combined data set of 4000 high resolution facial scans, we introduce a non-linear morphable face model, capable of producing multifarious face geometry of pore-level res…