output
20132026
most citedPhysics-based simulation ontology: an ontology to support modelling and reuse of data for physics-based simulation

35 citations

Showing cs.HCShow all

5 papers · 1 filter

cs.HC2026★ 1 cited

PlayWrite: A Multimodal System for AI Supported Narrative Co-Authoring Through Play in XR

Esen K. Tütüncü, Qian Zhou, Frederik Brudy +2

Current AI writing tools, which rely on text prompts, poorly support the spatial and interactive nature of storytelling where ideas emerge from direct manipulation and play. We pre…

cs.HC2026★ 1 cited

GroundLink: Exploring How Contextual Meeting Snippets Can Close Common Ground Gaps in Editing 3D Scenes for Virtual Production

Gun Woo, Park, Frederik Brudy +2

Virtual Production (VP) professionals often face challenges accessing tacit knowledge and creative intent, which are important in forming common ground with collaborators and in co…

cs.HC2026★ 1 cited

PrevizWhiz: Combining Rough 3D Scenes and 2D Video to Guide Generative Video Previsualization

Erzhen Hu, Frederik Brudy, David Ledo +2

In pre-production, filmmakers and 3D animation experts must rapidly prototype ideas to explore a film's possibilities before fullscale production, yet conventional approaches invol…

cs.HC2024★ 22 cited

StoryVerse: Towards Co-authoring Dynamic Plot with LLM-based Character Simulation via Narrative Planning

Yi Wang, Qian Zhou, David Ledo

Automated plot generation for games enhances the player's experience by providing rich and immersive narrative experience that adapts to the player's actions. Traditional approache…

cs.HC2024★ 15 cited

AQuA: Automated Question-Answering in Software Tutorial Videos with Visual Anchors

Saelyne Yang, Jo Vermeulen, George Fitzmaurice +1

Tutorial videos are a popular help source for learning feature-rich software. However, getting quick answers to questions about tutorial videos is difficult. We present an automate…