6 citations · 10 across the 2 of their papers we have counts for
2 papers
cs.GR2023★ 4 cited
Neural ShDF: Reviving an Efficient and Consistent Mesh Segmentation Method
Bruno Roy
Partitioning a polygonal mesh into meaningful parts can be challenging. Many applications require decomposing such structures for further processing in computer graphics. In the la…
cs.GR2021★ 6 cited
Neural UpFlow: A Scene Flow Learning Approach to Increase the Apparent Resolution of Particle-Based Liquids
Bruno Roy, Pierre Poulin, Eric Paquette
We present a novel up-resing technique for generating high-resolution liquids based on scene flow estimation using deep neural networks. Our approach infers and synthesizes small-…