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- Technical University of MunichDE17 papers
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- Software (Germany)DE2 papers
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- Berlin Center for Epidemiology and Health ResearchDE1 paper
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- Centre Inria de l'Université de LorraineFR1 paper
4 papers · 2 filters
How LLMs are Shaping the Future of Virtual Reality
Süeda Özkaya, Santiago Berrezueta-Guzman, Stefan Wagner
The integration of Large Language Models (LLMs) into Virtual Reality (VR) games marks a paradigm shift in the design of immersive, adaptive, and intelligent digital experiences. Th…
iTrace: Click-Based Gaze Visualization on the Apple Vision Pro
Esra Mehmedova, Santiago Berrezueta-Guzman, Stefan Wagner
The Apple Vision Pro is equipped with accurate eye-tracking capabilities, yet the privacy restrictions on the device prevent direct access to continuous user gaze data. This study…
Virtual Reality User Interface Design: Best Practices and Implementation
Esin Mehmedova, Santiago Berrezueta-Guzman, Stefan Wagner
Designing effective user interfaces (UIs) for virtual reality (VR) is essential to enhance user immersion, usability, comfort, and accessibility in virtual environments. Despite th…
A Therapeutic Role-Playing VR Game for Children with Intellectual Disabilities
Santiago Berrezueta-Guzman, WenChun Chen, Stefan Wagner
Virtual Reality (VR) offers promising avenues for innovative therapeutic interventions in populations with intellectual disabilities (ID). This paper presents the design, developme…