4 citations · 4 across the 2 of their papers we have counts for
3 papers
Apple Vision Pro: The good, the bad, the ugly
Santiago Berrezueta-Guzman, Andrei Koshelev, Habiba-Loai Khalil +1
Apple Vision Pro (AVP), the headset Apple introduced as its first ``spatial computer,'' built by a single, vertically integrated vendor, entered the market in February 2024 and has…
TUMSphere: Turning a University Curriculum into Playable VR Challenges
Santiago Berrezueta-Guzman, Nadia Damianova, Andrei Koshelev +2
Traditional university orientation formats struggle to convey the intellectual substance of STEM curricula, particularly in disciplines where core competencies, such as algorithmic…
From Reality to Virtual Worlds: The Role of Photogrammetry in Game Development
Santiago Berrezueta-Guzman, Andrei Koshelev, Stefan Wagner
Photogrammetry is transforming digital content creation by enabling the rapid conversion of real-world objects into highly detailed 3D models. This paper evaluates the role of Real…