1.1k citations · 3.7k across the 97 of their papers we have counts for
127 papers
DECO: Dense Estimation of 3D Human-Scene Contact In The Wild
Shashank Tripathi, Agniv Chatterjee, Jean-Claude Passy +3
Understanding how humans use physical contact to interact with the world is key to enabling human-centric artificial intelligence. While inferring 3D contact is crucial for modelin…
Text-Guided Generation and Editing of Compositional 3D Avatars
Hao Zhang, Yao Feng, Peter Kulits +3
Our goal is to create a realistic 3D facial avatar with hair and accessories using only a text description. While this challenge has attracted significant recent interest, existing…
Learning Disentangled Avatars with Hybrid 3D Representations
Yao Feng, Weiyang Liu, Timo Bolkart +3
Tremendous efforts have been made to learn animatable and photorealistic human avatars. Towards this end, both explicit and implicit 3D representations are heavily studied for a ho…
POCO: 3D Pose and Shape Estimation with Confidence
Sai Kumar Dwivedi, Cordelia Schmid, Hongwei Yi +2
The regression of 3D Human Pose and Shape (HPS) from an image is becoming increasingly accurate. This makes the results useful for downstream tasks like human action recognition or…
TADA! Text to Animatable Digital Avatars
Tingting Liao, Hongwei Yi, Yuliang Xiu +4
We introduce TADA, a simple-yet-effective approach that takes textual descriptions and produces expressive 3D avatars with high-quality geometry and lifelike textures, that can be…
GRIP: Generating Interaction Poses Using Spatial Cues and Latent Consistency
Omid Taheri, Yi Zhou, Dimitrios Tzionas +4
Hands are dexterous and highly versatile manipulators that are central to how humans interact with objects and their environment. Consequently, modeling realistic hand-object inter…