activity
20232026
most citedChatPose: Chatting about 3D Human Pose

8 citations · 17 across the 10 of their papers we have counts for

collaborators

11 papers

cs.CV2026

Open-Vocabulary Functional 3D Human-Scene Interaction Generation

Jie Liu, Yu Sun, Alpar Cseke +4

Generating 3D humans that functionally interact with 3D scenes remains an open problem with applications in embodied AI, robotics, and interactive content creation. The key challen…

cs.CV2025

Half-Physics: Enabling Kinematic 3D Human Model with Physical Interactions

Li Siyao, Yao Feng, Omid Taheri +2

While current general-purpose 3D human models (e.g., SMPL-X) efficiently represent accurate human shape and pose, they lacks the ability to physically interact with the environment…

cs.CV2025

DiffLocks: Generating 3D Hair from a Single Image using Diffusion Models

Radu Alexandru Rosu, Keyu Wu, Yao Feng +2

We address the task of generating 3D hair geometry from a single image, which is challenging due to the diversity of hairstyles and the lack of paired image-to-3D hair data. Previo…

cs.CV2025

PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learning

Yan Zhang, Yao Feng, Alpár Cseke +4

We formulate the motor system of an interactive avatar as a generative motion model that can drive the body to move through 3D space in a perpetual, realistic, controllable, and re…

cs.CV2024★ 2 cited

ChatGarment: Garment Estimation, Generation and Editing via Large Language Models

Siyuan Bian, Chenghao Xu, Yuliang Xiu +5

We introduce ChatGarment, a novel approach that leverages large vision-language models (VLMs) to automate the estimation, generation, and editing of 3D garments from images or text…

cs.CV2024★ 3 cited

ChatHuman: Chatting about 3D Humans with Tools

Jing Lin, Yao Feng, Weiyang Liu +1

Numerous methods have been proposed to detect, estimate, and analyze properties of people in images, including 3D pose, shape, contact, human-object interaction, and emotion. While…

cs.CV2024

TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation

Sai Kumar Dwivedi, Yu Sun, Priyanka Patel +2

We address the problem of regressing 3D human pose and shape from a single image, with a focus on 3D accuracy. The current best methods leverage large datasets of 3D pseudo-ground-…

cs.CV2023★ 8 cited

ChatPose: Chatting about 3D Human Pose

Yao Feng, Jing Lin, Sai Kumar Dwivedi +3

We introduce ChatPose, a framework employing Large Language Models (LLMs) to understand and reason about 3D human poses from images or textual descriptions. Our work is motivated b…

cs.LG2023★ 2 cited

Parameter-Efficient Orthogonal Finetuning via Butterfly Factorization

Weiyang Liu, Zeju Qiu, Yao Feng +11

Large foundation models are becoming ubiquitous, but training them from scratch is prohibitively expensive. Thus, efficiently adapting these powerful models to downstream tasks is…

cs.CV2023★ 1 cited

Pairwise Similarity Learning is SimPLE

Yandong Wen, Weiyang Liu, Yao Feng +5

In this paper, we focus on a general yet important learning problem, pairwise similarity learning (PSL). PSL subsumes a wide range of important applications, such as open-set face…

cs.CV2023★ 1 cited

Ghost on the Shell: An Expressive Representation of General 3D Shapes

Zhen Liu, Yao Feng, Yuliang Xiu +4

The creation of photorealistic virtual worlds requires the accurate modeling of 3D surface geometry for a wide range of objects. For this, meshes are appealing since they 1) enable…