1.1k citations · 3.4k across the 22 of their papers we have counts for
45 papers
Improving Multimodal Interactive Agents with Reinforcement Learning from Human Feedback
Josh Abramson, Arun Ahuja, Federico Carnevale +16
An important goal in artificial intelligence is to create agents that can both interact naturally with humans and learn from their feedback. Here we demonstrate how to use reinforc…
Evaluating Long-Term Memory in 3D Mazes
Jurgis Pasukonis, Timothy Lillicrap, Danijar Hafner
Intelligent agents need to remember salient information to reason in partially-observed environments. For example, agents with a first-person view should remember the positions of…
Retrieval-Augmented Reinforcement Learning
Anirudh Goyal, Abram L. Friesen, Andrea Banino +13
Most deep reinforcement learning (RL) algorithms distill experience into parametric behavior policies or value functions via gradient updates. While effective, this approach has se…
Imitating Interactive Intelligence
Josh Abramson, Arun Ahuja, Iain Barr +26
A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through…
Training Generative Adversarial Networks by Solving Ordinary Differential Equations
Chongli Qin, Yan Wu, Jost Tobias Springenberg +4
The instability of Generative Adversarial Network (GAN) training has frequently been attributed to gradient descent. Consequently, recent methods have aimed to tailor the models an…
Physically Embedded Planning Problems: New Challenges for Reinforcement Learning
Mehdi Mirza, Andrew Jaegle, Jonathan J. Hunt +9
Recent work in deep reinforcement learning (RL) has produced algorithms capable of mastering challenging games such as Go, chess, or shogi. In these works the RL agent directly obs…