224 citations · 1.1k across the 33 of their papers we have counts for
6 papers · 1 filter
Building Dynamic Knowledge Graphs from Text-based Games
Mikuláš Zelinka, Xingdi Yuan, Marc-Alexandre Côté +2
We are interested in learning how to update Knowledge Graphs (KG) from text. In this preliminary work, we propose a novel Sequence-to-Sequence (Seq2Seq) architecture to generate el…
Interactive Fiction Games: A Colossal Adventure
Matthew Hausknecht, Prithviraj Ammanabrolu, Marc-Alexandre Côté +1
A hallmark of human intelligence is the ability to understand and communicate with language. Interactive Fiction games are fully text-based simulation environments where a player i…
Does Order Matter? An Empirical Study on Generating Multiple Keyphrases as a Sequence
Rui Meng, Xingdi Yuan, Tong Wang +3
Recently, concatenating multiple keyphrases as a target sequence has been proposed as a new learning paradigm for keyphrase generation. Existing studies concatenate target keyphras…
Interactive Language Learning by Question Answering
Xingdi Yuan, Marc-Alexandre Cote, Jie Fu +4
Humans observe and interact with the world to acquire knowledge. However, most existing machine reading comprehension (MRC) tasks miss the interactive, information-seeking componen…
Interactive Machine Comprehension with Information Seeking Agents
Xingdi Yuan, Jie Fu, Marc-Alexandre Cote +3
Existing machine reading comprehension (MRC) models do not scale effectively to real-world applications like web-level information retrieval and question answering (QA). We argue t…
Simple and Effective Curriculum Pointer-Generator Networks for Reading Comprehension over Long Narratives
Yi Tay, Shuohang Wang, Luu Anh Tuan +6
This paper tackles the problem of reading comprehension over long narratives where documents easily span over thousands of tokens. We propose a curriculum learning (CL) based Point…