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cs.GR2024★ 1 cited
SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting
Zhijing Shao, Zhaolong Wang, Zhuang Li +5
We present SplattingAvatar, a hybrid 3D representation of photorealistic human avatars with Gaussian Splatting embedded on a triangle mesh, which renders over 300 FPS on a modern G…
cs.GR2024
HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformation
Duotun Wang, Hengyu Meng, Zeyu Cai +6
Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics so…