activity
20242026
collaborators

9 papers

cs.RO2026

Wow, wo, val! A Comprehensive Embodied World Model Evaluation Turing Test

Chun-Kai Fan, Xiaowei Chi, Xiaozhu Ju +18

As world models gain momentum in Embodied AI, an increasing number of works explore using video foundation models as predictive world models for downstream embodied tasks like 3D p…

cs.CV2025

Envision: Embodied Visual Planning via Goal-Imagery Video Diffusion

Yuming Gu, Yizhi Wang, Yining Hong +9

Embodied visual planning aims to enable manipulation tasks by imagining how a scene evolves toward a desired goal and using the imagined trajectories to guide actions. Video diffus…

cs.CV2025

FaithFusion: Harmonizing Reconstruction and Generation via Pixel-wise Information Gain

YuAn Wang, Xiaofan Li, Chi Huang +5

In controllable driving-scene reconstruction and 3D scene generation, maintaining geometric fidelity while synthesizing visually plausible appearance under large viewpoint shifts i…

cs.RO2025

WoW: Towards a World omniscient World model Through Embodied Interaction

Xiaowei Chi, Peidong Jia, Chun-Kai Fan +33

Humans develop an understanding of intuitive physics through active interaction with the world. This approach is in stark contrast to current video models, such as Sora, which rely…

cs.CV2025

Character Mixing for Video Generation

Tingting Liao, Chongjian Ge, Guangyi Liu +2

Imagine Mr. Bean stepping into Tom and Jerry--can we generate videos where characters interact naturally across different worlds? We study inter-character interaction in text-to-vi…

cs.CV2025

MatDecompSDF: High-Fidelity 3D Shape and PBR Material Decomposition from Multi-View Images

Chengyu Wang, Isabella Bennett, Henry Scott +4

We present MatDecompSDF, a novel framework for recovering high-fidelity 3D shapes and decomposing their physically-based material properties from multi-view images. The core challe…