activity
20232026
most citedJGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics

7 citations · 37 across the 50 of their papers we have counts for

collaborators

59 papers

cs.HC2026

Foresee: Making Procedural Futures Tangible through Generative Previews

Yusi Sun, Ying Jiang, Jiayin Lu +4

Procedural guidance can show users how to act without explaining what an action enables later. We present Foresee, an interface combining next-step guidance with consequence previe…

cs.NI2026

Coarse-Grained Predictive Resource Allocation Framework enabling In-Premise XR Collaborations

Sourav Mondal, Elaine Wong

Immersive extended reality (XR) applications are key enablers of human-centric connectivity in next-generation networks. However, meeting their high-throughput, ultra-low-latency,…

cs.RO2026

Skill2Real: Agentic Skill Learning for Zero-Shot Sim-to-Real Robot Manipulation

Xincheng He, Siyu Ma, Chang Yu +5

Transferring robotic skills from simulation to reality requires task knowledge that remains usable across differences in perception, dynamics, and embodiment. We introduce Skill2Re…

cs.GR2026

HairCS: Reconstructing Strand-Based Hair from Hair Cards

Zixuan Lu, Tongtong Wang, Yuefan Shen +4

We present an automated pipeline that converts hair-card models into high-quality strand-based hairstyles. Given a collection of textured triangular or quad strips as input, our me…

cs.GR2026

Projective Affine Body Dynamics for Multibody Systems

Zimeng Ye, Xiaowei He, Yuzhong Guo +3

Multibody systems have widespread applications in diverse fields such as robotics, entertainment, and animation. Their capability to model and simulate intricate interactions among…

cs.RO2026

SUN: Agentic Robot Policy Learning with Persistent Task Programs

Weiqi Wang, Zhi Li, Yudong Lei +7

Model-based control can directly execute specified objectives, while learning can amortize such behaviors into reactive policies, making their combination a natural solution to mul…

cs.RO2026

FetchMan: Learning Visual Humanoid Loco-Manipulation Policies from Simulated Experiences

Omar Rayyan, Zhi Li, Max Argus +4

Visual loco-manipulation policies that can generalize to novel scenes and objects have long been a goal of robotics research. However, today's data-hungry algorithms make collectin…

cs.RO2026

RoboEdit: Turning Human Manipulation Videos into Scalable Robot Experience

Yaowei Guo, Zeng Tao, Yuxin Jiang +7

Collecting robot hand-object interaction data is costly and embodiment-specific, yet abundant human-object videos remain unusable for robot training. We present RoboEdit, a human-t…

cs.GR2026

Differentiate the Solver, Not the Equation: Reverse-Sweep Adjoints for Block Implicit Simulation

Lei Shu, Ying Jiang, Kui Wu +3

Differentiable simulation is a key component in learning, control, and inverse problems, where gradients through nonlinear implicit solvers are required. Existing approaches either…

cs.RO2026

Agentic Real2Sim: Physics-based World Modeling with Vision-Language Agents

Guanxiong Chen, Qianjun Xia, Jiawei Peng +24

Real-to-sim conversion for robotic interaction with objects remains labor-intensive because it requires more than visual reconstruction: a streamlined real2sim process must recover…

cs.RO2026

MemoryVAM: Integrating Memory into Video Action Model for Robot Manipulation

Yuxin Jiang, Chang Yu, Yunuo Chen +4

Video-world-model policies learn action-relevant representations by predicting future observations. However, they condition on only a short observation window, which renders long-h…

cs.RO2026

Sparse2Act: Learning Action-Aligned Sparse 3D Representations for Cross-Domain Robot Manipulation

Yu Guo, Chang Yu, Siyu Ma +4

Explicit 3D representations are attractive for manipulation because they expose object shape, workspace geometry, and robot-object relations in metric coordinates. However, sparse…

cs.RO2026

TacCoRL: Integrating Tactile Feedback into VLA via Simulation

Siyu Ma, Yuqi Liang, Chang Yu +5

Vision-language-action (VLA) models provide strong visual, language, and action priors for robot manipulation, but visual observations alone often miss the local contact state requ…

cs.RO2026

GRAIL: Generating Humanoid Loco-Manipulation from World Models

Tianyi Xie, Haotian Zhang, Jinhyung Park +17

Scaling humanoid loco-manipulation requires robot-compatible demonstrations across diverse objects, whole-body motions, and scene geometries, but teleoperation and motion capture a…

cs.CV2026

Fishbone: From One 3D Asset to a Million Controllable Edits

Yumeng He, Xiaoying Wang, Peihao Li +7

Large-scale controllable 3D assets are critical for computer graphics, embodied AI, robotics, and interactive content creation, yet creating diverse 3D assets remains challenging d…

cs.GR2026

WorldParticle: Unified World Simulation of Lagrangian Particle Dynamics via Transformer

Caoliwen Wang, Minghao Guo, Siyuan Chen +13

A unified simulator that can model diverse physical phenomena without solver-specific redesign is a long-standing goal across simulation science. We present a learning-based partic…

cs.HC2026

JARVIS: A Just-in-Time Augmented Reality VLM-Powered Instruction System for Cross-Reality Task Guidance

Yusi Sun, Ying Jiang, Jiayin Lu +3

Many everyday tasks rely on external tutorials such as manuals and videos, requiring users to constantly switch between reading instructions and performing actions, which disrupts…

cs.GR2026

Learn2Fold: Structured Origami Generation with World Model Planning

Yanjia Huang, Yunuo Chen, Ying Jiang +4

The ability to transform a flat sheet into a complex three-dimensional structure is a fundamental test of physical intelligence. Unlike cloth manipulation, origami is governed by s…

cs.CV2026

SeeClear: Reliable Transparent Object Depth Estimation via Generative Opacification

Xiaoying Wang, Yumeng He, Jingkai Shi +4

Monocular depth estimation remains challenging for transparent objects, where refraction and transmission are difficult to model and break the appearance assumptions used by depth…

cs.GR2026

M-ABD: Scalable, Efficient, and Robust Multi-Affine-Body Dynamics

Zhiyong He, Dewen Guo, Minghao Guo +6

Simulating large-scale articulated assemblies poses a significant challenge due to the numerical stiffness and geometric complexity of jointed structures. Conventional rigid body s…

cs.RO2026

MetaWorld-X: Hierarchical World Modeling via VLM-Orchestrated Experts for Humanoid Loco-Manipulation

Yutong Shen, Hangxu Liu, Penghui Liu +6

Learning natural, stable, and compositionally generalizable whole-body control policies for humanoid robots performing simultaneous locomotion and manipulation (loco-manipulation)…

cs.GR2026

MPM Lite: Linear Kernels and Integration without Particles

Xiang Feng, Yunuo Chen, Chang Yu +6

In this paper, we introduce MPM Lite, a new hybrid Lagrangian/Eulerian method that eliminates the need for particle-based quadrature at solve time. Standard MPM practices suffer fr…

cs.CV2026

DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images

Zeng Tao, Ying Jiang, Yunuo Chen +7

Recent advances in garment pattern generation have shown promising progress. However, existing feed-forward methods struggle with diverse poses and viewpoints, while optimization-b…

cs.RO2026★ 1 cited

EMPM: Embodied MPM for Modeling and Simulation of Deformable Objects

Yunuo Chen, Yafei Hu, Lingfeng Sun +3

Modeling deformable objects - especially continuum materials - in a way that is physically plausible, generalizable, and data-efficient remains challenging across 3D vision, graphi…