7 citations · 8 across the 24 of their papers we have counts for
27 papers
CurvSpec: Adaptive Multi-Curvature Learning for Partial Relevant Video Retrieval
Zhen Liu, Letian Li, Jinpeng Wang +4
Partially Relevant Video Retrieval (PRVR) seeks to retrieve untrim-med videos containing a moment that matches a text query, without temporal annotations. The relevant moment may l…
CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes
Shuzhao Xie, Lelin Wang, Guying Lin +2
Reconstructing simulation-ready 3D scenes from real-world observations enables robotics, gaming, and immersive applications, yet existing methods largely assume rigid objects. This…
GeniWorld: A Generalizable Interactive World Model for Robotic Manipulation via Visual Actions
Chenghao Gu, Hanyang Yu, Jingbo Zhang +7
Generalist robot policies exhibit strong capabilities, but their robustness in complex and unseen environments remains limited. Scaling robot learning and evaluation in diverse rea…
TAU-Bench: From Anomaly Instance Tracking to Fine-Grained Video Anomaly Understanding
Kepeng Yang, Dongxuan Liu, Rongxin Gao +8
Humans understand anomalous events through a coherent perceptual process in which they identify the focal instance, follow its behavior as the event unfolds, and interpret why it v…
DynTrace: Tracking Dynamic Object Evidence for 4D Spatio-Temporal Reasoning in MLLMs
Rongxin Gao, Yuzhi Huang, Dongxuan Liu +8
4D spatio-temporal reasoning, jointly modeling 3D spatial structure and temporal evolution, is essential for understanding dynamic worlds and enabling embodied interaction. While c…
HDSL: A Hierarchical Domain-Specific Language for Structured 3D Indoor Scene Generation and Localized Editing with LLM Agents
Letian Li, Chao Shen, Shuzhao Xie +6
Text-driven indoor scene generation and editing require an intermediate representation that language models can both produce and revise. Existing LLM-based systems often rely on sc…
MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching
Shuzhao Xie, Junchen Ge, Weixiang Zhang +10
3D Gaussian Splatting (3DGS) achieves high-quality novel view synthesis with real-time rendering, but its storage cost remains prohibitive for practical deployment. Existing post-t…
RoboStream: Weaving Spatio-Temporal Reasoning with Memory in Vision-Language Models for Robotics
Yuzhi Huang, Jie Wu, Weijue Bu +9
Enabling reliable long-horizon robotic manipulation is a crucial step toward open-world embodied intelligence. However, VLM-based planners treat each step as an isolated observatio…
Tail-Aware Post-Training Quantization for 3D Geometry Models
Sicheng Pan, Chen Tang, Shuzhao Xie +6
The burgeoning complexity and scale of 3D geometry models pose significant challenges for deployment on resource-constrained platforms. While Post-Training Quantization (PTQ) enabl…
Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compression
Xiang Liu, Yimin Zhou, Jinxiang Wang +9
The recent advent of 3D Gaussian Splatting (3DGS) has marked a significant breakthrough in real-time novel view synthesis. However, the rapid proliferation of 3DGS-based algorithms…
IGen: Scalable Data Generation for Robot Learning from Open-World Images
Chenghao Gu, Haolan Kang, Junchao Lin +10
The rise of generalist robotic policies has created an exponential demand for large-scale training data. However, on-robot data collection is labor-intensive and often limited to s…
VGGT-DP: Generalizable Robot Control via Vision Foundation Models
Shijia Ge, Yijun Liu, Yinxin Zhang +4
Visual imitation learning frameworks allow robots to learn manipulation skills from expert demonstrations. While existing approaches mainly focus on policy design, they often negle…
Music-Aligned Holistic 3D Dance Generation via Hierarchical Motion Modeling
Xiaojie Li, Ronghui Li, Shukai Fang +5
Well-coordinated, music-aligned holistic dance enhances emotional expressiveness and audience engagement. However, generating such dances remains challenging due to the scarcity of…
SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstruction
Wei Yao, Shuzhao Xie, Letian Li +5
Current 4D Gaussian frameworks for dynamic scene reconstruction deliver impressive visual fidelity and rendering speed, however, the inherent trade-off between storage costs and th…
Lungmix: A Mixup-Based Strategy for Generalization in Respiratory Sound Classification
Shijia Ge, Weixiang Zhang, Shuzhao Xie +2
Respiratory sound classification plays a pivotal role in diagnosing respiratory diseases. While deep learning models have shown success with various respiratory sound datasets, our…
DragScene: Interactive 3D Scene Editing with Single-view Drag Instructions
Chenghao Gu, Zhenzhe Li, Zhengqi Zhang +3
3D editing has shown remarkable capability in editing scenes based on various instructions. However, existing methods struggle with achieving intuitive, localized editing, such as…
WATER-GS: Toward Copyright Protection for 3D Gaussian Splatting via Universal Watermarking
Yuqi Tan, Xiang Liu, Shuzhao Xie +3
3D Gaussian Splatting (3DGS) has emerged as a pivotal technique for 3D scene representation, providing rapid rendering speeds and high fidelity. As 3DGS gains prominence, safeguard…
EVOS: Efficient Implicit Neural Training via EVOlutionary Selector
Weixiang Zhang, Shuzhao Xie, Chengwei Ren +5
We propose EVOlutionary Selector (EVOS), an efficient training paradigm for accelerating Implicit Neural Representation (INR). Unlike conventional INR training that feeds all sampl…
Enhancing Implicit Neural Representations via Symmetric Power Transformation
Weixiang Zhang, Shuzhao Xie, Chengwei Ren +3
We propose symmetric power transformation to enhance the capacity of Implicit Neural Representation~(INR) from the perspective of data transformation. Unlike prior work utilizing r…
SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programming
Shuzhao Xie, Jiahang Liu, Weixiang Zhang +7
Recent advances in 3D Gaussian Splatting (3DGS) have greatly improved 3D reconstruction. However, its substantial data size poses a significant challenge for transmission and stora…
MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformation
Shuzhao Xie, Weixiang Zhang, Chen Tang +4
3D Gaussian Splatting demonstrates excellent quality and speed in novel view synthesis. Nevertheless, the huge file size of the 3D Gaussians presents challenges for transmission an…
Expansive Supervision for Neural Radiance Field
Weixiang Zhang, Shuzhao Xie, Shijia Ge +3
Neural Radiance Field (NeRF) has achieved remarkable success in creating immersive media representations through its exceptional reconstruction capabilities. However, the computati…
A Joint Approach to Local Updating and Gradient Compression for Efficient Asynchronous Federated Learning
Jiajun Song, Jiajun Luo, Rongwei Lu +3
Asynchronous Federated Learning (AFL) confronts inherent challenges arising from the heterogeneity of devices (e.g., their computation capacities) and low-bandwidth environments, b…
Tuning-Free Visual Customization via View Iterative Self-Attention Control
Xiaojie Li, Chenghao Gu, Shuzhao Xie +3
Fine-Tuning Diffusion Models enable a wide range of personalized generation and editing applications on diverse visual modalities. While Low-Rank Adaptation (LoRA) accelerates the…