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20222026
most citedTextIR: A Simple Framework for Text-based Editable Image Restoration

7 citations · 8 across the 24 of their papers we have counts for

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9 papers · 1 filter

cs.CV2026

CurvSpec: Adaptive Multi-Curvature Learning for Partial Relevant Video Retrieval

Zhen Liu, Letian Li, Jinpeng Wang +4

Partially Relevant Video Retrieval (PRVR) seeks to retrieve untrim-med videos containing a moment that matches a text query, without temporal annotations. The relevant moment may l…

cs.CV2026

CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes

Shuzhao Xie, Lelin Wang, Guying Lin +2

Reconstructing simulation-ready 3D scenes from real-world observations enables robotics, gaming, and immersive applications, yet existing methods largely assume rigid objects. This…

cs.RO2026

GeniWorld: A Generalizable Interactive World Model for Robotic Manipulation via Visual Actions

Chenghao Gu, Hanyang Yu, Jingbo Zhang +7

Generalist robot policies exhibit strong capabilities, but their robustness in complex and unseen environments remains limited. Scaling robot learning and evaluation in diverse rea…

cs.CV2026

TAU-Bench: From Anomaly Instance Tracking to Fine-Grained Video Anomaly Understanding

Kepeng Yang, Dongxuan Liu, Rongxin Gao +8

Humans understand anomalous events through a coherent perceptual process in which they identify the focal instance, follow its behavior as the event unfolds, and interpret why it v…

cs.CV2026

DynTrace: Tracking Dynamic Object Evidence for 4D Spatio-Temporal Reasoning in MLLMs

Rongxin Gao, Yuzhi Huang, Dongxuan Liu +8

4D spatio-temporal reasoning, jointly modeling 3D spatial structure and temporal evolution, is essential for understanding dynamic worlds and enabling embodied interaction. While c…

cs.CV2026

HDSL: A Hierarchical Domain-Specific Language for Structured 3D Indoor Scene Generation and Localized Editing with LLM Agents

Letian Li, Chao Shen, Shuzhao Xie +6

Text-driven indoor scene generation and editing require an intermediate representation that language models can both produce and revise. Existing LLM-based systems often rely on sc…

cs.CV2026

MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching

Shuzhao Xie, Junchen Ge, Weixiang Zhang +10

3D Gaussian Splatting (3DGS) achieves high-quality novel view synthesis with real-time rendering, but its storage cost remains prohibitive for practical deployment. Existing post-t…

cs.RO2026

RoboStream: Weaving Spatio-Temporal Reasoning with Memory in Vision-Language Models for Robotics

Yuzhi Huang, Jie Wu, Weijue Bu +9

Enabling reliable long-horizon robotic manipulation is a crucial step toward open-world embodied intelligence. However, VLM-based planners treat each step as an isolated observatio…

cs.CV2026

Tail-Aware Post-Training Quantization for 3D Geometry Models

Sicheng Pan, Chen Tang, Shuzhao Xie +6

The burgeoning complexity and scale of 3D geometry models pose significant challenges for deployment on resource-constrained platforms. While Post-Training Quantization (PTQ) enabl…