7 citations · 8 across the 24 of their papers we have counts for
9 papers · 1 filter
CurvSpec: Adaptive Multi-Curvature Learning for Partial Relevant Video Retrieval
Zhen Liu, Letian Li, Jinpeng Wang +4
Partially Relevant Video Retrieval (PRVR) seeks to retrieve untrim-med videos containing a moment that matches a text query, without temporal annotations. The relevant moment may l…
CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes
Shuzhao Xie, Lelin Wang, Guying Lin +2
Reconstructing simulation-ready 3D scenes from real-world observations enables robotics, gaming, and immersive applications, yet existing methods largely assume rigid objects. This…
GeniWorld: A Generalizable Interactive World Model for Robotic Manipulation via Visual Actions
Chenghao Gu, Hanyang Yu, Jingbo Zhang +7
Generalist robot policies exhibit strong capabilities, but their robustness in complex and unseen environments remains limited. Scaling robot learning and evaluation in diverse rea…
TAU-Bench: From Anomaly Instance Tracking to Fine-Grained Video Anomaly Understanding
Kepeng Yang, Dongxuan Liu, Rongxin Gao +8
Humans understand anomalous events through a coherent perceptual process in which they identify the focal instance, follow its behavior as the event unfolds, and interpret why it v…
DynTrace: Tracking Dynamic Object Evidence for 4D Spatio-Temporal Reasoning in MLLMs
Rongxin Gao, Yuzhi Huang, Dongxuan Liu +8
4D spatio-temporal reasoning, jointly modeling 3D spatial structure and temporal evolution, is essential for understanding dynamic worlds and enabling embodied interaction. While c…
HDSL: A Hierarchical Domain-Specific Language for Structured 3D Indoor Scene Generation and Localized Editing with LLM Agents
Letian Li, Chao Shen, Shuzhao Xie +6
Text-driven indoor scene generation and editing require an intermediate representation that language models can both produce and revise. Existing LLM-based systems often rely on sc…
MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching
Shuzhao Xie, Junchen Ge, Weixiang Zhang +10
3D Gaussian Splatting (3DGS) achieves high-quality novel view synthesis with real-time rendering, but its storage cost remains prohibitive for practical deployment. Existing post-t…
RoboStream: Weaving Spatio-Temporal Reasoning with Memory in Vision-Language Models for Robotics
Yuzhi Huang, Jie Wu, Weijue Bu +9
Enabling reliable long-horizon robotic manipulation is a crucial step toward open-world embodied intelligence. However, VLM-based planners treat each step as an isolated observatio…
Tail-Aware Post-Training Quantization for 3D Geometry Models
Sicheng Pan, Chen Tang, Shuzhao Xie +6
The burgeoning complexity and scale of 3D geometry models pose significant challenges for deployment on resource-constrained platforms. While Post-Training Quantization (PTQ) enabl…