158 citations · 534 across the 33 of their papers we have counts for
4 papers · 1 filter
Toward Automated Quest Generation in Text-Adventure Games
Prithviraj Ammanabrolu, William Broniec, Alex Mueller +2
Interactive fictions, or text-adventures, are games in which a player interacts with a world entirely through textual descriptions and text actions. Text-adventure games are typica…
Interactive Fiction Games: A Colossal Adventure
Matthew Hausknecht, Prithviraj Ammanabrolu, Marc-Alexandre Côté +1
A hallmark of human intelligence is the ability to understand and communicate with language. Interactive Fiction games are fully text-based simulation environments where a player i…
Story Realization: Expanding Plot Events into Sentences
Prithviraj Ammanabrolu, Ethan Tien, Wesley Cheung +4
Neural network based approaches to automated story plot generation attempt to learn how to generate novel plots from a corpus of natural language plot summaries. Prior work has sho…
Transfer in Deep Reinforcement Learning using Knowledge Graphs
Prithviraj Ammanabrolu, Mark O. Riedl
Text adventure games, in which players must make sense of the world through text descriptions and declare actions through text descriptions, provide a stepping stone toward groundi…