activity
20182022
most citedSituational Grounding within Multimodal Simulations

3 citations · 8 across the 5 of their papers we have counts for

collaborators

9 papers

cs.LG20221 cited

Detecting and Accommodating Novel Types and Concepts in an Embodied Simulation Environment

Sadaf Ghaffari, Nikhil Krishnaswamy

In this paper, we present methods for two types of metacognitive tasks in an AI system: rapidly expanding a neural classification model to accommodate a new category of object, and…

cs.AI20221 cited

Exploiting Embodied Simulation to Detect Novel Object Classes Through Interaction

Nikhil Krishnaswamy, Sadaf Ghaffari

In this paper we present a novel method for a naive agent to detect novel objects it encounters in an interaction. We train a reinforcement learning policy on a stacking task given…

cs.AI20202 cited

Neurosymbolic AI for Situated Language Understanding

Nikhil Krishnaswamy, James Pustejovsky

In recent years, data-intensive AI, particularly the domain of natural language processing and understanding, has seen significant progress driven by the advent of large datasets a…

cs.RO20201 cited

Situated Multimodal Control of a Mobile Robot: Navigation through a Virtual Environment

Katherine Krajovic, Nikhil Krishnaswamy, Nathaniel J. Dimick +2

We present a new interface for controlling a navigation robot in novel environments using coordinated gesture and language. We use a TurtleBot3 robot with a LIDAR and a camera, an…

cs.CL2020

A Formal Analysis of Multimodal Referring Strategies Under Common Ground

Nikhil Krishnaswamy, James Pustejovsky

In this paper, we present an analysis of computationally generated mixed-modality definite referring expressions using combinations of gesture and linguistic descriptions. In doing…

cs.HC2019

Multimodal Continuation-style Architectures for Human-Robot Interaction

Nikhil Krishnaswamy, James Pustejovsky

We present an architecture for integrating real-time, multimodal input into a computational agent's contextual model. Using a human-avatar interaction in a virtual world, we treat…