activity
20182026
most citedSingle-Image SVBRDF Capture with a Rendering-Aware Deep Network

283 citations · 608 across the 24 of their papers we have counts for

collaborators

25 papers

cs.CV2026

Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency

Andreas Meuleman, Linus Franke, Boris Zhestiankin +2

3D Gaussian Splatting (3DGS) has become the method of choice for reconstructing and real-time rendering of captured scenes. To capture a scene with good visual quality, continuous…

cs.GR2026

Intrinsic decomposition and editing of 3D Gaussian splats

Alexandre Lanvin, Jeffrey Hu, Simon Lucas +2

Intrinsic decomposition which expresses image colors as the product of diffuse albedo and shading, possibly augmented with view-dependent residuals has a long history in image edit…

cs.GR2026

GRay: Ray Tracing 3D Gaussians Near the Speed of Splats

Yohan Poirier-Ginter, Jean-François Lalonde, George Drettakis

3D Gaussian Splatting (3DGS) is a popular representation for radiance field reconstruction, distinguished by the rendering speed of its rasterization-based renderer. While 3D Gauss…

cs.GR2026★ 2 cited

Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields

Yohan Poirier-Ginter, Jeffrey Hu, Jean-François Lalonde +1

Radiance fields such as 3D Gaussian Splatting allow real-time rendering of scenes captured from photos. They also reconstruct most specular reflections with high visual quality, bu…

cs.GR2026

Lighting-Consistent Object Transfer Across Radiance Fields

Nicolás Violante, George Kopanas, Linus Franke +2

3D Gaussian Splatting (3DGS) is widely used to capture and render real scenes. Compositing objects from one capture into another has applications in many domains, such as VFX, arch…

cs.CV2025

Content-Aware Texturing for Gaussian Splatting

Panagiotis Papantonakis, Georgios Kopanas, Fredo Durand +1

Gaussian Splatting has become the method of choice for 3D reconstruction and real-time rendering of captured real scenes. However, fine appearance details need to be represented as…