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20182024
most citedGuided Fine-Tuning for Large-Scale Material Transfer

43 citations · 83 across the 7 of their papers we have counts for

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cs.GR20224 cited

Deep scene-scale material estimation from multi-view indoor captures

Siddhant Prakash, Gilles Rainer, Adrien Bousseau +1

The movie and video game industries have adopted photogrammetry as a way to create digital 3D assets from multiple photographs of a real-world scene. But photogrammetry algorithms…

cs.GR2022

Active Exploration for Neural Global Illumination of Variable Scenes

Stavros Diolatzis, Julien Philip, George Drettakis

Neural rendering algorithms introduce a fundamentally new approach for photorealistic rendering, typically by learning a neural representation of illumination on large numbers of g…

cs.GR202118 cited

FreeStyleGAN: Free-view Editable Portrait Rendering with the Camera Manifold

Thomas Leimkühler, George Drettakis

Current Generative Adversarial Networks (GANs) produce photorealistic renderings of portrait images. Embedding real images into the latent space of such models enables high-level i…

cs.GR20211 cited

Free-viewpoint Indoor Neural Relighting from Multi-view Stereo

Julien Philip, Sébastien Morgenthaler, Michaël Gharbi +1

We introduce a neural relighting algorithm for captured indoors scenes, that allows interactive free-viewpoint navigation. Our method allows illumination to be changed syntheticall…

cs.GR202043 cited

Guided Fine-Tuning for Large-Scale Material Transfer

Valentin Deschaintre, George Drettakis, Adrien Bousseau

We present a method to transfer the appearance of one or a few exemplar SVBRDFs to a target image representing similar materials. Our solution is extremely simple: we fine-tune a d…

cs.GR2019

Flexible SVBRDF Capture with a Multi-Image Deep Network

Valentin Deschaintre, Miika Aittala, Fredo Durand +2

Empowered by deep learning, recent methods for material capture can estimate a spatially-varying reflectance from a single photograph. Such lightweight capture is in stark contrast…