activity
20182026
most citedSingle-Image SVBRDF Capture with a Rendering-Aware Deep Network

283 citations · 608 across the 24 of their papers we have counts for

collaborators
Showing 2025Show all

5 papers · 1 filter

cs.CV2025

Content-Aware Texturing for Gaussian Splatting

Panagiotis Papantonakis, Georgios Kopanas, Fredo Durand +1

Gaussian Splatting has become the method of choice for 3D reconstruction and real-time rendering of captured real scenes. However, fine appearance details need to be represented as…

cs.GR2025★ 2 cited

Splat and Replace: 3D Reconstruction with Repetitive Elements

Nicolás Violante, Andreas Meuleman, Alban Gauthier +3

We leverage repetitive elements in 3D scenes to improve novel view synthesis. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have greatly improved novel view synthe…

cs.CV2025★ 16 cited

On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images

Andreas Meuleman, Ishaan Shah, Alexandre Lanvin +2

Radiance field methods such as 3D Gaussian Splatting (3DGS) allow easy reconstruction from photos, enabling free-viewpoint navigation. Nonetheless, pose estimation using Structure…

cs.CV2025

MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction

Antoine Guédon, Diego Gomez, Nissim Maruani +3

While recent advances in Gaussian Splatting have enabled fast reconstruction of high-quality 3D scenes from images, extracting accurate surface meshes remains a challenge. Current…

cs.GR2025

Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?

Adam Celarek, George Kopanas, George Drettakis +2

Since its introduction, 3D Gaussian Splatting (3DGS) has become an important reference method for learning 3D representations of a captured scene, allowing real-time novel-view syn…