Evaluating the structure-coefficient theorem of evolutionary game theory
arXiv:2010.14566 · doi:10.1073/pnas.2119656119
Abstract
In order to accommodate the empirical fact that population structures are rarely simple, modern studies of evolutionary dynamics allow for complicated and highly-heterogeneous spatial structures. As a result, one of the most difficult obstacles lies in making analytical deductions, either qualitative or quantitative, about the long-term outcomes of evolution. The "structure-coefficient" theorem is a well-known approach to this problem for mutation-selection processes under weak selection, but a general method of evaluating the terms it comprises is lacking. Here, we provide such a method for populations of fixed (but arbitrary) size and structure, using easily interpretable demographic measures. This method encompasses a large family of evolutionary update mechanisms and extends the theorem to allow for asymmetric contests to provide a better understanding of the mutation-selection balance under more realistic circumstances. We apply the method to study social goods produced and distributed among individuals in spatially-heterogeneous populations, where asymmetric interactions emerge naturally and the outcome of selection varies dramatically depending on the nature of the social good, the spatial topology, and frequency with which mutations arise.
arXiv comment52 pages; final version
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Cited by in corpus (5)
- Evolutionary dynamics of any multiplayer game on regular graphs
- Strategy evolution on dynamic networks
- Evaluating the structure-coefficient theorem of evolutionary game theory
- Effects of Stochastic Games on Evolutionary Dynamics in Structured Populations
- The coalescent in finite populations with arbitrary, fixed structure