Mutation-selection equilibrium in games with multiple strategies
arXiv:0811.2009 · doi:10.1016/j.jtbi.2009.02.010
Abstract
In evolutionary games the fitness of individuals is not constant but depends on the relative abundance of the various strategies in the population. Here we study general games among n strategies in populations of large but finite size. We explore stochastic evolutionary dynamics under weak selection, but for any mutation rate. We analyze the frequency dependent Moran process in well-mixed populations, but almost identical results are found for the Wright-Fisher and Pairwise Comparison processes. Surprisingly simple conditions specify whether a strategy is more abundant on average than 1/n, or than another strategy, in the mutation-selection equilibrium. We find one condition that holds for low mutation rate and another condition that holds for high mutation rate. A linear combination of these two conditions holds for any mutation rate. Our results allow a complete characterization of n*n games in the limit of weak selection.
version 2 is the final published version
References in corpus (6)
- Evolutionary prisoner's dilemma game on a square lattice
- Stochastic Dynamics of Invasion and Fixation
- Coevolutionary Dynamics: From Finite to Infinite Populations
- Fixation of strategies for an evolutionary game in finite populations
- Evolutionary game dynamics in phenotype space
- Strategy abundance in 2x2 games for arbitrary mutation rates
Cited by in corpus (28)
- Evolutionary games in the multiverse
- Universality of weak selection
- Aspiration Dynamics of Multi-player Games in Finite Populations
- Evolutionary Multiplayer Games
- Evolutionary potential games on lattices
- Comparing reactive and memory-one strategies of direct reciprocity
- Prosperity is associated with instability in dynamical networks
- Evolution of cooperation in multilevel public goods games with community structures
- Simple property of heterogeneous aspiration dynamics: Beyond weak selection
- A mathematical formalism for natural selection with arbitrary spatial and genetic structure
- Strategy abundance in evolutionary many-player games with multiple strategies
- Public goods games in populations with fluctuating size
- Fixation, transient landscape and diffusion's dilemma in stochastic evolutionary game dynamics
- Critical dynamics in the evolution of stochastic strategies for the iterated Prisoner's Dilemma
- Evaluating the structure-coefficient theorem of evolutionary game theory
- A Multivariate Moran Process with Lotka-Volterra Phenomenology
- Frequency-dependent fitness induces multistability in coevolutionary dynamics
- A mapping of the stochastic Lotka-Volterra model to models of population genetics and game theory
- The coalescent in finite populations with arbitrary, fixed structure
- Stationary frequencies and mixing times for neutral drift processes with spatial structure
- Stationary Stability for Evolutionary Dynamics in Finite Populations
- Spatial effect on stochastic dynamics of bistable evolutionary games
- Advantageous punishers in nature
- The Reasonable Effectiveness of Agent-Based Simulations in Evolutionary Game Theory
- The role of behavioural plasticity in finite vs infinite populations
- A belief-based evolutionarily stable strategy
- Aspiration dynamics generate robust predictions in structured populations
- Equilibrium notions and framing effects