61 citations · 576 across the 47 of their papers we have counts for
8 papers · 1 filter
E-ffective: A Visual Analytic System for Exploring the Emotion and Effectiveness of Inspirational Speeches
Kevin Maher, Zeyuan Huang, Jiancheng Song +6
What makes speeches effective has long been a subject for debate, and until today there is broad controversy among public speaking experts about what factors make a speech effectiv…
Robust Pose Transfer with Dynamic Details using Neural Video Rendering
Yang-tian Sun, Hao-zhi Huang, Xuan Wang +3
Pose transfer of human videos aims to generate a high fidelity video of a target person imitating actions of a source person. A few studies have made great progress either through…
An Open-Source Multi-Goal Reinforcement Learning Environment for Robotic Manipulation with Pybullet
Xintong Yang, Ze Ji, Jing Wu +1
This work re-implements the OpenAI Gym multi-goal robotic manipulation environment, originally based on the commercial Mujoco engine, onto the open-source Pybullet engine. By compa…
TransLoc3D : Point Cloud based Large-scale Place Recognition using Adaptive Receptive Fields
Tian-Xing Xu, Yuan-Chen Guo, Zhiqiang Li +3
Place recognition plays an essential role in the field of autonomous driving and robot navigation. Point cloud based methods mainly focus on extracting global descriptors from loca…
DeepFaceEditing: Deep Face Generation and Editing with Disentangled Geometry and Appearance Control
Shu-Yu Chen, Feng-Lin Liu, Yu-Kun Lai +4
Recent facial image synthesis methods have been mainly based on conditional generative models. Sketch-based conditions can effectively describe the geometry of faces, including the…
PISE: Person Image Synthesis and Editing with Decoupled GAN
Jinsong Zhang, Kun Li, Yu-Kun Lai +1
Person image synthesis, e.g., pose transfer, is a challenging problem due to large variation and occlusion. Existing methods have difficulties predicting reasonable invisible regio…
A Revisit of Shape Editing Techniques: from the Geometric to the Neural Viewpoint
Yu-Jie Yuan, Yu-Kun Lai, Tong Wu +2
3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graph…
Deep Deformation Detail Synthesis for Thin Shell Models
Lan Chen, Lin Gao, Jie Yang +4
In physics-based cloth animation, rich folds and detailed wrinkles are achieved at the cost of expensive computational resources and huge labor tuning. Data-driven techniques make…