61 citations · 576 across the 47 of their papers we have counts for
14 papers · 1 filter
PoNA: Pose-guided Non-local Attention for Human Pose Transfer
Kun Li, Jinsong Zhang, Yebin Liu +2
Human pose transfer, which aims at transferring the appearance of a given person to a target pose, is very challenging and important in many applications. Previous work ignores the…
Multiscale Mesh Deformation Component Analysis with Attention-based Autoencoders
Jie Yang, Lin Gao, Qingyang Tan +3
Deformation component analysis is a fundamental problem in geometry processing and shape understanding. Existing approaches mainly extract deformation components in local regions a…
RISA-Net: Rotation-Invariant Structure-Aware Network for Fine-Grained 3D Shape Retrieval
Rao Fu, Jie Yang, Jiawei Sun +3
Fine-grained 3D shape retrieval aims to retrieve 3D shapes similar to a query shape in a repository with models belonging to the same class, which requires shape descriptors to be…
TM-NET: Deep Generative Networks for Textured Meshes
Lin Gao, Tong Wu, Yu-Jie Yuan +3
We introduce TM-NET, a novel deep generative model for synthesizing textured meshes in a part-aware manner. Once trained, the network can generate novel textured meshes from scratc…
NPRportrait 1.0: A Three-Level Benchmark for Non-Photorealistic Rendering of Portraits
Paul L. Rosin, Yu-Kun Lai, David Mould +10
Despite the recent upsurge of activity in image-based non-photorealistic rendering (NPR), and in particular portrait image stylisation, due to the advent of neural style transfer,…
Geometry-guided Dense Perspective Network for Speech-Driven Facial Animation
Jingying Liu, Binyuan Hui, Kun Li +5
Realistic speech-driven 3D facial animation is a challenging problem due to the complex relationship between speech and face. In this paper, we propose a deep architecture, called…
Image-based Portrait Engraving
Paul L. Rosin, Yu-Kun Lai
This paper describes a simple image-based method that applies engraving stylisation to portraits using ordered dithering. Face detection is used to estimate a rough proxy geometry…
DSG-Net: Learning Disentangled Structure and Geometry for 3D Shape Generation
Jie Yang, Kaichun Mo, Yu-Kun Lai +2
D shape generation is a fundamental operation in computer graphics. While significant progress has been made, especially with recent deep generative models, it remains a challenge…
Adaptive 3D Face Reconstruction from a Single Image
Kun Li, Jing Yang, Nianhong Jiao +2
3D face reconstruction from a single image is a challenging problem, especially under partial occlusions and extreme poses. This is because the uncertainty of the estimated 2D land…
Manifold Alignment for Semantically Aligned Style Transfer
Jing Huo, Shiyin Jin, Wenbin Li +4
Most existing style transfer methods follow the assumption that styles can be represented with global statistics (e.g., Gram matrices or covariance matrices), and thus address the…
MLCVNet: Multi-Level Context VoteNet for 3D Object Detection
Qian Xie, Yu-Kun Lai, Jing Wu +4
In this paper, we address the 3D object detection task by capturing multi-level contextual information with the self-attention mechanism and multi-scale feature fusion. Most existi…
Human Motion Transfer with 3D Constraints and Detail Enhancement
Yang-Tian Sun, Qian-Cheng Fu, Yue-Ren Jiang +4
We propose a new method for realistic human motion transfer using a generative adversarial network (GAN), which generates a motion video of a target character imitating actions of…
3D-CariGAN: An End-to-End Solution to 3D Caricature Generation from Face Photos
Zipeng Ye, Mengfei Xia, Yanan Sun +5
Caricature is a type of artistic style of human faces that attracts considerable attention in the entertainment industry. So far a few 3D caricature generation methods exist and al…
MW-GAN: Multi-Warping GAN for Caricature Generation with Multi-Style Geometric Exaggeration
Haodi Hou, Jing Huo, Jing Wu +2
Given an input face photo, the goal of caricature generation is to produce stylized, exaggerated caricatures that share the same identity as the photo. It requires simultaneous sty…