6 papers
Perceptually Aligned Evaluation of Style Transfer
Yang Deng, Eleftherios Ioannou, David Mould +3
Style transfer lacks a reliable evaluation standard: ground truth is inherently ill-defined, and existing automatic metrics often fail to reflect human preference. This paper intro…
PhysAgent: Reflective Agentic Physics Control for Physically Plausible Video Generation
Qirui Li, Jinkun Hao, Yibo Li +3
Recent advances in physics-grounded video generation leverage physics simulation as a physical prior to guide video synthesis toward physically plausible outcomes. The simulation p…
Canonical Pose Reconstruction from Single Depth Image for 3D Non-rigid Pose Recovery on Limited Datasets
Fahd Alhamazani, Yu-Kun Lai, Paul L. Rosin
3D reconstruction from 2D inputs, especially for non-rigid objects like humans, presents unique challenges due to the significant range of possible deformations. Traditional method…
AttentionPainter: An Efficient and Adaptive Stroke Predictor for Scene Painting
Yizhe Tang, Yue Wang, Teng Hu +5
Stroke-based Rendering (SBR) aims to decompose an input image into a sequence of parameterized strokes, which can be rendered into a painting that resembles the input image. Recent…
SuperSVG: Superpixel-based Scalable Vector Graphics Synthesis
Teng Hu, Ran Yi, Baihong Qian +3
SVG (Scalable Vector Graphics) is a widely used graphics format that possesses excellent scalability and editability. Image vectorization, which aims to convert raster images to SV…
SAMVG: A Multi-stage Image Vectorization Model with the Segment-Anything Model
Haokun Zhu, Juang Ian Chong, Teng Hu +3
Vector graphics are widely used in graphical designs and have received more and more attention. However, unlike raster images which can be easily obtained, acquiring high-quality v…