activity
20232026
collaborators

6 papers

cs.CV2026

Perceptually Aligned Evaluation of Style Transfer

Yang Deng, Eleftherios Ioannou, David Mould +3

Style transfer lacks a reliable evaluation standard: ground truth is inherently ill-defined, and existing automatic metrics often fail to reflect human preference. This paper intro…

cs.CV2026

PhysAgent: Reflective Agentic Physics Control for Physically Plausible Video Generation

Qirui Li, Jinkun Hao, Yibo Li +3

Recent advances in physics-grounded video generation leverage physics simulation as a physical prior to guide video synthesis toward physically plausible outcomes. The simulation p…

cs.CV2025

Canonical Pose Reconstruction from Single Depth Image for 3D Non-rigid Pose Recovery on Limited Datasets

Fahd Alhamazani, Yu-Kun Lai, Paul L. Rosin

3D reconstruction from 2D inputs, especially for non-rigid objects like humans, presents unique challenges due to the significant range of possible deformations. Traditional method…

cs.CV2024

AttentionPainter: An Efficient and Adaptive Stroke Predictor for Scene Painting

Yizhe Tang, Yue Wang, Teng Hu +5

Stroke-based Rendering (SBR) aims to decompose an input image into a sequence of parameterized strokes, which can be rendered into a painting that resembles the input image. Recent…

cs.CV2024

SuperSVG: Superpixel-based Scalable Vector Graphics Synthesis

Teng Hu, Ran Yi, Baihong Qian +3

SVG (Scalable Vector Graphics) is a widely used graphics format that possesses excellent scalability and editability. Image vectorization, which aims to convert raster images to SV…

cs.CV2023

SAMVG: A Multi-stage Image Vectorization Model with the Segment-Anything Model

Haokun Zhu, Juang Ian Chong, Teng Hu +3

Vector graphics are widely used in graphical designs and have received more and more attention. However, unlike raster images which can be easily obtained, acquiring high-quality v…