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20172023
most citedSkeleton-Aware Networks for Deep Motion Retargeting

203 citations · 556 across the 17 of their papers we have counts for

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7 papers · 1 filter

cs.GR2023

Example-based Motion Synthesis via Generative Motion Matching

Weiyu Li, Xuelin Chen, Peizhuo Li +2

We present GenMM, a generative model that "mines" as many diverse motions as possible from a single or few example sequences. In stark contrast to existing data-driven methods, whi…

cs.GR2023

Patch-based 3D Natural Scene Generation from a Single Example

Weiyu Li, Xuelin Chen, Jue Wang +1

We target a 3D generative model for general natural scenes that are typically unique and intricate. Lacking the necessary volumes of training data, along with the difficulties of h…

cs.GR2021

Learning Skeletal Articulations with Neural Blend Shapes

Peizhuo Li, Kfir Aberman, Rana Hanocka +3

Animating a newly designed character using motion capture (mocap) data is a long standing problem in computer animation. A key consideration is the skeletal structure that should c…

cs.GR2020174 cited

Unpaired Motion Style Transfer from Video to Animation

Kfir Aberman, Yijia Weng, Dani Lischinski +2

Transferring the motion style from one animation clip to another, while preserving the motion content of the latter, has been a long-standing problem in character animation. Most e…

cs.GR2019

Learning Elastic Constitutive Material and Damping Models

Bin Wang, Yuanmin Deng, Paul Kry +3

Commonly used linear and nonlinear constitutive material models in deformation simulation contain many simplifications and only cover a tiny part of possible material behavior. In…

cs.GR2018

Neural Material: Learning Elastic Constitutive Material and Damping Models from Sparse Data

Bin Wang, Paul Kry, Yuanmin Deng +3

The accuracy and fidelity of deformation simulations are highly dependent upon the underlying constitutive material model. Commonly used linear or nonlinear constitutive material m…