collaborators

6 papers

cs.CV2025

Robust Single-shot Structured Light 3D Imaging via Neural Feature Decoding

Jiaheng Li, Qiyu Dai, Lihan Li +4

We consider the problem of active 3D imaging using single-shot structured light systems, which are widely employed in commercial 3D sensing devices such as Apple Face ID and Intel…

cs.CV2025

From Orbit to Ground: Generative City Photogrammetry from Extreme Off-Nadir Satellite Images

Fei Yu, Yu Liu, Luyang Tang +10

City-scale 3D reconstruction from satellite imagery presents the challenge of extreme viewpoint extrapolation, where our goal is to synthesize ground-level novel views from sparse…

cs.CV2025

PointCNN++: Performant Convolution on Native Points

Lihan Li, Haofeng Zhong, Rui Bu +4

Existing convolutional learning methods for 3D point cloud data are divided into two paradigms: point-based methods that preserve geometric precision but often face performance cha…

cs.CV2025

The Less You Depend, The More You Learn: Synthesizing Novel Views from Sparse, Unposed Images with Minimal 3D Knowledge

Haoru Wang, Kai Ye, Minghan Qin +3

Recent advances in feed-forward Novel View Synthesis (NVS) have led to a divergence between two design philosophies: bias-driven methods, which rely on explicit 3D knowledge, such…

cs.GR2025

RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting

Qiyu Dai, Xingyu Ni, Qianfan Shen +3

We consider the problem of adding dynamic rain effects to in-the-wild scenes in a physically-correct manner. Recent advances in scene modeling have made significant progress, with…

cs.CV2024

GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering

Kai Ye, Chong Gao, Guanbin Li +2

Recent 3D Gaussian Splatting (3DGS) representations have demonstrated remarkable performance in novel view synthesis; further, material-lighting disentanglement on 3DGS warrants re…