2 citations · 2 across the 9 of their papers we have counts for
4 papers · 1 filter
GS-Voxel: Fitting-Free Structured Latents for Large-Scale 3DGS Generation
Ming Qian, Zijian Wang, Minchao Sun +5
Many scalable latent 3D generators operate on structured tensors, whereas pre-optimized 3D Gaussian Splatting (3DGS) reconstructions are unordered, spatially irregular, and vary wi…
LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstruction
Ningxiao Tao, Baoquan Chen, Mengyu Chu
Reconstructing 3D fluid velocity fields from sparse 2D video observations is a highly ill-posed inverse problem, demanding both transport consistency with observed motion and physi…
FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting
Qianfan Shen, Ningxiao Tao, Qiyu Dai +6
We consider the problem of synthesizing photorealistic, physically plausible combustion effects in in-the-wild 3D scenes. Traditional CFD and graphics pipelines can produce realist…
RefracGS: Novel View Synthesis Through Refractive Water Surfaces with 3D Gaussian Ray Tracing
Yiming Shao, Qiyu Dai, Chong Gao +6
Novel view synthesis (NVS) through non-planar refractive surfaces presents fundamental challenges due to severe, spatially varying optical distortions. While recent representations…