78 citations · 304 across the 11 of their papers we have counts for
11 papers
iCub3 Avatar System: Enabling Remote Fully-Immersive Embodiment of Humanoid Robots
Stefano Dafarra, Ugo Pattacini, Giulio Romualdi +18
We present an avatar system designed to facilitate the embodiment of humanoid robots by human operators, validated through iCub3, a humanoid developed at the Istituto Italiano di T…
ROFT: Real-Time Optical Flow-Aided 6D Object Pose and Velocity Tracking
Nicola A. Piga, Yuriy Onyshchuk, Giulia Pasquale +2
6D object pose tracking has been extensively studied in the robotics and computer vision communities. The most promising solutions, leveraging on deep neural networks and/or filter…
GRASPA 1.0: GRASPA is a Robot Arm graSping Performance benchmArk
Fabrizio Bottarel, Giulia Vezzani, Ugo Pattacini +1
The use of benchmarks is a widespread and scientifically meaningful practice to validate performance of different approaches to the same task. In the context of robot grasping the…
Sequence-to-Sequence Natural Language to Humanoid Robot Sign Language
Jennifer J. Gago, Valentina Vasco, Bartek Łukawski +4
This paper presents a study on natural language to sign language translation with human-robot interaction application purposes. By means of the presented methodology, the humanoid…
Quick, Stat!: A Statistical Analysis of the Quick, Draw! Dataset
Raul Fernandez-Fernandez, Juan G. Victores, David Estevez +1
The Quick, Draw! Dataset is a Google dataset with a collection of 50 million drawings, divided in 345 categories, collected from the users of the game Quick, Draw!. In contrast wit…
Compact Real-time avoidance on a Humanoid Robot for Human-robot Interaction
Dong Hai Phuong Nguyen, Matej Hoffmann, Alessandro Roncone +2
With robots leaving factories and entering less controlled domains, possibly sharing the space with humans, safety is paramount and multimodal awareness of the body surface and the…