143 citations · 1.3k across the 89 of their papers we have counts for
9 papers · 1 filter
Benchmarking Robustness and Generalization in Multi-Agent Systems: A Case Study on Neural MMO
Yangkun Chen, Joseph Suarez, Junjie Zhang +18
We present the results of the second Neural MMO challenge, hosted at IJCAI 2022, which received 1600+ submissions. This competition targets robustness and generalization in multi-a…
A Preliminary Study on a Conceptual Game Feature Generation and Recommendation System
M Charity, Yash Bhartia, Daniel Zhang +2
This paper introduces a system used to generate game feature suggestions based on a text prompt. Trained on the game descriptions of almost 60k games, it uses the word embeddings o…
Lode Enhancer: Level Co-creation Through Scaling
Debosmita Bhaumik, Julian Togelius, Georgios N. Yannakakis +1
We explore AI-powered upscaling as a design assistance tool in the context of creating 2D game levels. Deep neural networks are used to upscale artificially downscaled patches of l…
Lode Encoder: AI-constrained co-creativity
Debosmita Bhaumik, Ahmed Khalifa, Julian Togelius
We present Lode Encoder, a gamified mixed-initiative level creation system for the classic platform-puzzle game Lode Runner. The system is built around several autoencoders which a…
Generating Redstone Style Cities in Minecraft
Shuo Huang, Chengpeng Hu, Julian Togelius +1
Procedurally generating cities in Minecraft provides players more diverse scenarios and could help understand and improve the design of cities in other digital worlds and the real…
Practical PCG Through Large Language Models
Muhammad U Nasir, Julian Togelius
Large Language Models (LLMs) have proven to be useful tools in various domains outside of the field of their inception, which was natural language processing. In this study, we pro…
The Ethics of AI in Games
David Melhart, Julian Togelius, Benedikte Mikkelsen +2
Video games are one of the richest and most popular forms of human-computer interaction and, hence, their role is critical for our understanding of human behaviour and affect at a…
Choose Your Weapon: Survival Strategies for Depressed AI Academics
Julian Togelius, Georgios N. Yannakakis
Are you an AI researcher at an academic institution? Are you anxious you are not coping with the current pace of AI advancements? Do you feel you have no (or very limited) access t…
ChatGPT4PCG Competition: Character-like Level Generation for Science Birds
Pittawat Taveekitworachai, Febri Abdullah, Mury F. Dewantoro +3
This paper presents the first ChatGPT4PCG Competition at the 2023 IEEE Conference on Games. The objective of this competition is for participants to create effective prompts for Ch…