activity
20162026
most citedPrioritized Multi-agent Path Finding for Differential Drive Robots

19 citations · 54 across the 20 of their papers we have counts for

collaborators

25 papers

cs.AI2026

Decentralized Master-Mind: Joint Action Refinement through Iterative Intent Denoising in Multi-Agent Pathfinding

Valeriy Vyaltsev, Anton Andreychuk, Taisia Zlotnikova +3

Decentralized multi-agent path finding (MAPF) with communication requires agents to reach individual goals without collisions under partial observability. Learnable policies traine…

cs.AI2026

Learning to Communicate Locally for Large-Scale Multi-Agent Pathfinding

Valeriy Vyaltsev, Alsu Sagirova, Anton Andreychuk +5

Multi-agent pathfinding (MAPF) is a widely used abstraction for multi-robot trajectory planning problems, where multiple homogeneous agents move simultaneously within a shared envi…

cs.AI2025

Advancing Learnable Multi-Agent Pathfinding Solvers with Active Fine-Tuning

Anton Andreychuk, Konstantin Yakovlev, Aleksandr Panov +1

Multi-agent pathfinding (MAPF) is a common abstraction of multi-robot trajectory planning problems, where multiple homogeneous robots simultaneously move in the shared environment.…

cs.MA2024★ 1 cited

MAPF-GPT: Imitation Learning for Multi-Agent Pathfinding at Scale

Anton Andreychuk, Konstantin Yakovlev, Aleksandr Panov +1

Multi-agent pathfinding (MAPF) is a problem that generally requires finding collision-free paths for multiple agents in a shared environment. Solving MAPF optimally, even under res…

cs.LG2024★ 5 cited

POGEMA: A Benchmark Platform for Cooperative Multi-Agent Pathfinding

Alexey Skrynnik, Anton Andreychuk, Anatolii Borzilov +3

Multi-agent reinforcement learning (MARL) has recently excelled in solving challenging cooperative and competitive multi-agent problems in various environments, typically involving…

cs.AI2024

Optimal and Bounded Suboptimal Any-Angle Multi-agent Pathfinding

Konstantin Yakovlev, Anton Andreychuk, Roni Stern

Multi-agent pathfinding (MAPF) is the problem of finding a set of conflict-free paths for a set of agents. Typically, the agents' moves are limited to a pre-defined graph of possib…

cs.AI2023★ 1 cited

Decentralized Monte Carlo Tree Search for Partially Observable Multi-agent Pathfinding

Alexey Skrynnik, Anton Andreychuk, Konstantin Yakovlev +1

The Multi-Agent Pathfinding (MAPF) problem involves finding a set of conflict-free paths for a group of agents confined to a graph. In typical MAPF scenarios, the graph and the age…

cs.AI2023★ 2 cited

Learn to Follow: Decentralized Lifelong Multi-agent Pathfinding via Planning and Learning

Alexey Skrynnik, Anton Andreychuk, Maria Nesterova +2

Multi-agent Pathfinding (MAPF) problem generally asks to find a set of conflict-free paths for a set of agents confined to a graph and is typically solved in a centralized fashion.…

cs.AI2023

Monte-Carlo Tree Search for Multi-Agent Pathfinding: Preliminary Results

Yelisey Pitanov, Alexey Skrynnik, Anton Andreychuk +2

In this work we study a well-known and challenging problem of Multi-agent Pathfinding, when a set of agents is confined to a graph, each agent is assigned a unique start and goal v…

cs.AI2022

TransPath: Learning Heuristics For Grid-Based Pathfinding via Transformers

Daniil Kirilenko, Anton Andreychuk, Aleksandr Panov +1

Heuristic search algorithms, e.g. A*, are the commonly used tools for pathfinding on grids, i.e. graphs of regular structure that are widely employed to represent environments in r…

cs.AI2022★ 1 cited

Analysis Of The Anytime MAPF Solvers Based On The Combination Of Conflict-Based Search (CBS) and Focal Search (FS)

Ilya Ivanashev, Anton Andreychuk, Konstantin Yakovlev

Conflict-Based Search (CBS) is a widely used algorithm for solving multi-agent pathfinding (MAPF) problems optimally. The core idea of CBS is to run hierarchical search, when, on t…

cs.LG2022★ 6 cited

POGEMA: Partially Observable Grid Environment for Multiple Agents

Alexey Skrynnik, Anton Andreychuk, Konstantin Yakovlev +1

We introduce POGEMA (https://github.com/AIRI-Institute/pogema) a sandbox for challenging partially observable multi-agent pathfinding (PO-MAPF) problems . This is a grid-based envi…

cs.AI2021

Towards Time-Optimal Any-Angle Path Planning With Dynamic Obstacles

Konstantin Yakovlev, Anton Andreychuk

Path finding is a well-studied problem in AI, which is often framed as graph search. Any-angle path finding is a technique that augments the initial graph with additional edges to…

cs.AI2021

Improving Continuous-time Conflict Based Search

Anton Andreychuk, Konstantin Yakovlev, Eli Boyarski +1

Conflict-Based Search (CBS) is a powerful algorithmic framework for optimally solving classical multi-agent path finding (MAPF) problems, where time is discretized into the time st…

cs.AI2020

Revisiting Bounded-Suboptimal Safe Interval Path Planning

Konstantin Yakovlev, Anton Andreychuk, Roni Stern

Safe-interval path planning (SIPP) is a powerful algorithm for finding a path in the presence of dynamic obstacles. SIPP returns provably optimal solutions. However, in many practi…

cs.RO2019★ 19 cited

Prioritized Multi-agent Path Finding for Differential Drive Robots

Konstantin Yakovlev, Anton Andreychuk, Vitaly Vorobyev

Methods for centralized planning of the collision-free trajectories for a fleet of mobile robots typically solve the discretized version of the problem and rely on numerous simplif…

cs.RO2019

Combining Safe Interval Path Planning and Constrained Path Following Control: Preliminary Results

Konstantin Yakovlev, Anton Andreychuk, Juliya Belinskaya +1

We study the navigation problem for a robot moving amidst static and dynamic obstacles and rely on a hierarchical approach to solve it. First, the reference trajectory is planned b…

cs.AI2019

Multi-Agent Pathfinding with Continuous Time

Anton Andreychuk, Konstantin Yakovlev, Dor Atzmon +1

Multi-Agent Pathfinding (MAPF) is the problem of finding paths for multiple agents such that every agent reaches its goal and the agents do not collide. Most prior work on MAPF was…

cs.AI2018★ 2 cited

eLIAN: Enhanced Algorithm for Angle-constrained Path Finding

Anton Andreychuk, Natalia Soboleva, Konstantin Yakovlev

Problem of finding 2D paths of special shape, e.g. paths comprised of line segments having the property that the angle between any two consecutive segments does not exceed the pred…

cs.AI2018

Multi-robot Path Planning in Well-formed Infrastructures: Prioritized Planning vs. Prioritized Wait Adjustment (Preliminary Results)

Anton Andreychuk, Konstantin Yakovlev

We study the problem of planning collision-free paths for a group of homogeneous robots. We propose a novel approach for turning the paths that were planned egocentrically by the r…

cs.AI2018

Path Finding for the Coalition of Co-operative Agents Acting in the Environment with Destructible Obstacles

Anton Andreychuk, Konstantin Yakovlev

The problem of planning a set of paths for the coalition of robots (agents) with different capabilities is considered in the paper. Some agents can modify the environment by destru…

cs.AI2018★ 7 cited

Two Techniques That Enhance the Performance of Multi-robot Prioritized Path Planning

Anton Andreychuk, Konstantin Yakovlev

We introduce and empirically evaluate two techniques aimed at enhancing the performance of multi-robot prioritized path planning. The first technique is the deterministic procedure…

cs.AI2017

Applying MAPP Algorithm for Cooperative Path Finding in Urban Environments

Anton Andreychuk, Konstantin Yakovlev

The paper considers the problem of planning a set of non-conflict trajectories for the coalition of intelligent agents (mobile robots). Two divergent approaches, e.g. centralized a…

cs.AI2017★ 8 cited

Any-Angle Pathfinding for Multiple Agents Based on SIPP Algorithm

Konstantin Yakovlev, Anton Andreychuk

The problem of finding conflict-free trajectories for multiple agents of identical circular shape, operating in shared 2D workspace, is addressed in the paper and decoupled, e.g.,…