205 citations · 1.4k across the 105 of their papers we have counts for
32 papers · 2 filters
Imitator: Personalized Speech-driven 3D Facial Animation
Balamurugan Thambiraja, Ikhsanul Habibie, Sadegh Aliakbarian +3
Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods de…
Scene-aware Egocentric 3D Human Pose Estimation
Jian Wang, Lingjie Liu, Weipeng Xu +3
Egocentric 3D human pose estimation with a single head-mounted fisheye camera has recently attracted attention due to its numerous applications in virtual and augmented reality. Ex…
IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactions
Anindita Ghosh, Rishabh Dabral, Vladislav Golyanik +2
Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set…
NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction
Yiming Wang, Qin Han, Marc Habermann +3
Recent methods for neural surface representation and rendering, for example NeuS, have demonstrated the remarkably high-quality reconstruction of static scenes. However, the traini…
MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesis
Rishabh Dabral, Muhammad Hamza Mughal, Vladislav Golyanik +1
Conventional methods for human motion synthesis are either deterministic or struggle with the trade-off between motion diversity and motion quality. In response to these limitation…
Fast Non-Rigid Radiance Fields from Monocularized Data
Moritz Kappel, Vladislav Golyanik, Susana Castillo +2
The reconstruction and novel view synthesis of dynamic scenes recently gained increased attention. As reconstruction from large-scale multi-view data involves immense memory and co…